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73 lines
3.6 KiB
C++
73 lines
3.6 KiB
C++
/*
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* Copyright (c) 2023 Fancy Code.
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef TCP_SERVER_IMPL_H
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#define TCP_SERVER_IMPL_H
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#include "ITcpServer.h"
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#include "TcpModule.h"
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#include "hloop.h"
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#include "hsocket.h"
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#include "hssl.h"
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#include <map>
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#include <mutex>
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#include <thread>
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/**
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* @brief The TcpClient Accept class instance is used to associate with the socket after connecting to the server and client, responsible for a series of operations (read/write, etc.) after the connection
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*
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*/
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class TcpClientAcceptImpl : public ITcpClientAccept, public std::enable_shared_from_this<TcpClientAcceptImpl>
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{
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public:
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TcpClientAcceptImpl(const hio_t *io, const void *object, const ClientAcceptParam ¶m);
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virtual ~TcpClientAcceptImpl() = default;
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void Close(void) override; ///<Disconnect the client
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void Readed(const void *data, size_t length) override; ///<The server reads the data received by tcp connection.
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ssize_t Write(const void *data, size_t length) override;///<The server writes data to the tcp connection.
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void Closed(void) override; ///<Used to perform some cleaning work or notify upper layer logic when a TCP client accepts a connection that is closed
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private:
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const hio_t *mIo; ///< Connected client socket
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const void *mObjectThis;///<Used to verify whether this type of instance is legal
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const ClientAcceptParam mParam;
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};
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/**
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* @brief The TcpServerImpl class is responsible for listening to connection requests from clients and creating an
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* instance of TcpClientAcceptImpl for each accepted connection.
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*
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*/
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class TcpServerImpl : public ITcpServer, public std::enable_shared_from_this<TcpServerImpl>
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{
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public:
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TcpServerImpl(const TcpServerParam param);
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virtual ~TcpServerImpl() = default;
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void Init(void) override;
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void UnInit(void) override;
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void Loop(void); ///< Run an event loop and release resources after completion or error.
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void AddClient(hio_t *io); ///< Add a newly connected client to the server connection management list.
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std::shared_ptr<ITcpClientAccept> *GetClient(hio_t *io);///< Retrieve the corresponding client acceptance object based on the socket handle.
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void RemoveClient(hio_t *io); ///< Remove the data element in the map, that is, the connected client.
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void FreeClients(void); ///< Clear all connected clients.
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void Closed(void); ///< Stop listening to the event loop(mLoop)
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private:
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std::mutex mMutex; ///< A mutex lock used to synchronize access to shared resources.
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hloop_t *mLoop; ///< Event loop, listening for all io objects
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hio_t *mIo; ///< A server socket to listen whether a new client sends a connection request.
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const TcpServerParam mParam;
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std::thread mTcpServerThread; ///< A separate thread used to run event loops
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std::map<int, std::shared_ptr<ITcpClientAccept> *> mClients;///< Container for storing clients connected to servers
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};
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std::shared_ptr<ITcpServer> *NewTcpServer(const TcpServerParam ¶m);
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std::shared_ptr<ITcpClientAccept> *NewTcpClientAccept(const hio_t *io, const ClientAcceptParam ¶m);
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#endif |