embedded-framework/application/MissionManager/src/TestMissionState.cpp
2024-03-05 22:40:05 -08:00

34 lines
1.4 KiB
C++

/*
* Copyright (c) 2023 Fancy Code.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "TestMissionState.h"
#include "IAppManager.h"
#include "ILog.h"
TestMissionState::TestMissionState() : MissionState("TestMissionState") {}
void TestMissionState::GoInState()
{
MissionState::GoInState();
LogInfo(" ========== TestMissionState::GoInState.\n");
AppParam mAppParam(APP_MANAGER_HTTP_SERVER_IP, APP_MANAGER_HTTP_SERVER_PORT); // TODO:
IAppManager::GetInstance()->Init(mAppParam);
std::shared_ptr<VAppMonitor> monitor =
std::dynamic_pointer_cast<TestMissionState>(MissionState::shared_from_this());
IAppManager::GetInstance()->SetAppMonitor(monitor);
}
void TestMissionState::GoOutState()
{
MissionState::GoOutState();
LogInfo(" ========== TestMissionState::GoOutState.\n");
}
bool TestMissionState::ExecuteStateMsg(VStateMachineData *msg) { return MissionState::EventHandle(msg); }