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34 lines
1.4 KiB
C++
34 lines
1.4 KiB
C++
/*
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* Copyright (c) 2023 Fancy Code.
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "TestMissionState.h"
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#include "IAppManager.h"
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#include "ILog.h"
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TestMissionState::TestMissionState() : MissionState("TestMissionState") {}
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void TestMissionState::GoInState()
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{
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MissionState::GoInState();
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LogInfo(" ========== TestMissionState::GoInState.\n");
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AppParam mAppParam(APP_MANAGER_HTTP_SERVER_IP, APP_MANAGER_HTTP_SERVER_PORT); // TODO:
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IAppManager::GetInstance()->Init(mAppParam);
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std::shared_ptr<VAppMonitor> monitor =
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std::dynamic_pointer_cast<TestMissionState>(MissionState::shared_from_this());
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IAppManager::GetInstance()->SetAppMonitor(monitor);
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}
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void TestMissionState::GoOutState()
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{
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MissionState::GoOutState();
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LogInfo(" ========== TestMissionState::GoOutState.\n");
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}
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bool TestMissionState::ExecuteStateMsg(VStateMachineData *msg) { return MissionState::EventHandle(msg); } |