/* * Copyright (c) 2023 Fancy Code. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "TestMissionState.h" #include "IAppManager.h" #include "ILog.h" TestMissionState::TestMissionState() : MissionState("TestMissionState") {} void TestMissionState::GoInState() { MissionState::GoInState(); LogInfo(" ========== TestMissionState::GoInState.\n"); AppParam mAppParam(APP_MANAGER_HTTP_SERVER_IP, APP_MANAGER_HTTP_SERVER_PORT); // TODO: IAppManager::GetInstance()->Init(mAppParam); std::shared_ptr monitor = std::dynamic_pointer_cast(MissionState::shared_from_this()); IAppManager::GetInstance()->SetAppMonitor(monitor); } void TestMissionState::GoOutState() { MissionState::GoOutState(); LogInfo(" ========== TestMissionState::GoOutState.\n"); } bool TestMissionState::ExecuteStateMsg(VStateMachineData *msg) { return MissionState::EventHandle(msg); }