embedded-framework/application/MissionManager/src/TopState.cpp
2024-06-20 12:25:24 +08:00

77 lines
3.2 KiB
C++

/*
* Copyright (c) 2023 Fancy Code.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "TopState.h"
#include "DataProcessing.h"
#include "IDeviceManager.h"
#include "ILog.h"
#include "IMcuManager.h"
#include "IMediaManager.h"
#include "IMissionManager.h"
#include "IStateMachine.h"
#include "KeyControl.h"
#include "McuMonitor.h"
#include "MissionStateMachine.h"
#include "StatusCode.h"
#include <functional>
#include <memory>
TopState::TopState() : State("TopState")
{
mEventHandle[InternalStateEvent::STORAGE_HANDLE_STATE_INIT] =
std::bind(&TopState::StorageStartInitHandle, this, _1);
}
void TopState::GoInState()
{
LogInfo(" ========== TopState::GoInState.\n");
std::shared_ptr<VMcuMonitor> mcuMonitor = std::dynamic_pointer_cast<VMcuMonitor>(shared_from_this());
McuMonitor::Init(mcuMonitor);
std::shared_ptr<VMediaMonitor> mediaMonitor = std::dynamic_pointer_cast<VMediaMonitor>(shared_from_this());
IMediaManager::GetInstance()->SetMediaMonitor(mediaMonitor);
MissionStateMachine::GetInstance()->SwitchState(SystemState::MISSION_STATE);
std::shared_ptr<VKeyMonitor> keysMonitor = std::dynamic_pointer_cast<VKeyMonitor>(shared_from_this());
IDeviceManager::GetInstance()->SetAllKeysMonitor(keysMonitor);
}
void TopState::GoOutState()
{
LogInfo(" ========== TopState::GoOutState.\n");
}
bool TopState::ExecuteStateMsg(VStateMachineData *msg)
{
return DataProcessing::EventHandle(msg);
}
StatusCode TopState::ReportEvent(const MediaReportEvent &event)
{
LogInfo(" ReportEvent:\n");
std::shared_ptr<VMissionData> message = std::make_shared<VMissionDataV2<MediaReportEvent>>(
static_cast<MissionEvent>(InternalStateEvent::MEDIA_REPORT_EVENT), event);
MissionStateMachine::GetInstance()->SendStateMessage(message);
return CreateStatusCode(STATUS_CODE_OK);
}
void TopState::KeyEventReport(const std::string &keyName, const VirtualKeyEvent &event, const unsigned int &timeMs)
{
LogInfo(" KeyEventReport:key name = %s, key event = %s, time = %d\n",
keyName.c_str(),
PrintKeyEvent(static_cast<KeyEvent>(event)),
timeMs);
KeyEventData data(keyName, static_cast<KeyEvent>(event), timeMs);
std::shared_ptr<VMissionData> message = std::make_shared<VMissionDataV2<KeyEventData>>(
static_cast<MissionEvent>(InternalStateEvent::KEY_EVENT_HANDLE), data);
MissionStateMachine::GetInstance()->SendStateMessage(message);
}
bool TopState::StorageStartInitHandle(VStateMachineData *msg)
{
MissionStateMachine::GetInstance()->DelayMessage(msg);
MissionStateMachine::GetInstance()->SwitchState(SystemState::STORAGE_HANDLE_STATE);
return EXECUTED;
}