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39 lines
1.4 KiB
C++
39 lines
1.4 KiB
C++
/*
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* Copyright (c) 2023 Fancy Code.
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef STORAGE_HANDLE_STATE_H
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#define STORAGE_HANDLE_STATE_H
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#include "DataProcessing.h"
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#include "IMediaManager.h"
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#include "IStateMachine.h"
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#include "IStorageManager.h"
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class StorageHandleState : public State,
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public DataProcessing,
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public VStorageMoniter,
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public std::enable_shared_from_this<StorageHandleState>
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{
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public:
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StorageHandleState();
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virtual ~StorageHandleState() = default;
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void GoInState() override;
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void GoOutState() override;
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bool ExecuteStateMsg(VStateMachineData *msg) override;
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void Init(void);
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void UnInit(void);
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private: // About VStorageMoniter
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void ReportEvent(const StorageEvent &event) override;
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bool StorageStartInitHandle(VStateMachineData *msg);
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};
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#endif |