modify some annotation

This commit is contained in:
chenhaijian 2024-08-12 17:13:12 +08:00
parent 5a33dbfc06
commit e7bf6d761a
3 changed files with 38 additions and 31 deletions

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@ -34,10 +34,11 @@
# 一些易混淆的点 # 一些易混淆的点
1. 客户端创建的套接字包含指定`目标的IP地址和端口号`TcpClientImpl类中的init函数服务器创建的套接字只包含`本机IP地址和监听端口`。 1. 客户端创建的套接字包含指定`目标的IP地址和端口号`TcpClientImpl类中的init函数服务器创建的套接字只包含`本机IP地址和监听端口`。
2. 在网络编程中,服务器通常会在一个监听端口上等待来自客户端的连接请求。当服务器接受到一个连接请求时,它会创建一个新的套接字(或文件描述符)来表示这个新建立的连接,并且通常会为这个新的连接设置一系列的事件回调函数。 2. 在网络编程中,`服务器`通常会在一个监听端口上等待来自客户端的连接请求。当服务器接受到一个连接请求时,它会创建一个新的套接字(或文件描述符)来表示这个新建立的连接TcpClientAccept类实例,并且通常会为这个新的连接设置一系列的事件回调函数。
3. 客户端实例TcpClientImpl类对象进行init操作时会创建一个套接字并对目标服务器发出连接请求并启动事件循环Loop函数然后客户端实例会一直进行事件循环监听是否有读写操作直至连接关闭Close函数 3. 客户端实例TcpClientImpl类对象进行init操作时会创建一个套接字并对目标服务器发出连接请求并启动事件循环Loop函数然后客户端实例会一直进行事件循环监听是否有读写操作直至连接关闭Close函数
# 该模块的实现过程 # 该模块的实现过程
## 服务器端: ## 服务器端:
1. 创建服务器端套接字:使用 hloop_create_tcp_server 函数创建一个新的 TCP 服务器端套接字,并指定要监听的 IP 地址和端口号。 1. 创建服务器端套接字:使用 hloop_create_tcp_server 函数创建一个新的 TCP 服务器端套接字,并指定要监听的 IP 地址和端口号。

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@ -106,8 +106,8 @@ void TcpClientAcceptImpl::Close(void)
/** /**
* @brief The server reads the data received by tcp connection. * @brief The server reads the data received by tcp connection.
* *
* @param data * @param data Read data content
* @param length bytes * @param length Read data byte length
*/ */
void TcpClientAcceptImpl::Readed(const void *data, size_t length) void TcpClientAcceptImpl::Readed(const void *data, size_t length)
{ {
@ -134,6 +134,10 @@ ssize_t TcpClientAcceptImpl::Write(const void *data, size_t length)
LogError("mIo is null\n"); LogError("mIo is null\n");
return TCP_MODULE_WRITE_ERROR; return TCP_MODULE_WRITE_ERROR;
} }
/**
* @brief Used to perform some cleaning work or notify upper layer logic when a TCP client accepts a connection that is closed
*
*/
void TcpClientAcceptImpl::Closed(void) void TcpClientAcceptImpl::Closed(void)
{ {
if (nullptr != mParam.mClosedFunc) { if (nullptr != mParam.mClosedFunc) {
@ -147,6 +151,10 @@ TcpServerImpl::TcpServerImpl(const TcpServerParam param) : mParam(param)
mLoop = nullptr; mLoop = nullptr;
mIo = nullptr; mIo = nullptr;
} }
/**
* @brief Create an event loop to listen for connection requests from the server socket, set up relevant callback functions, and start a separate thread to run the event loop
*
*/
void TcpServerImpl::Init(void) void TcpServerImpl::Init(void)
{ {
constexpr int NO_FALGS = 0; constexpr int NO_FALGS = 0;
@ -208,9 +216,9 @@ void TcpServerImpl::Loop(void)
mLoop = nullptr; mLoop = nullptr;
} }
/** /**
* @brief * @brief Add a newly connected client to the server connection management list.
* *
* @param io Add the socket of the newly connected client. * @param io Socket associated with server and client connections
*/ */
void TcpServerImpl::AddClient(hio_t *io) void TcpServerImpl::AddClient(hio_t *io)
{ {
@ -223,9 +231,7 @@ void TcpServerImpl::AddClient(hio_t *io)
SOCKADDR_STR(hio_peeraddr(io), peeraddrstr)); SOCKADDR_STR(hio_peeraddr(io), peeraddrstr));
std::shared_ptr<ITcpClientAccept> *addClient = NewTcpClientAccept(io, mParam.mClientAcceptParam); std::shared_ptr<ITcpClientAccept> *addClient = NewTcpClientAccept(io, mParam.mClientAcceptParam);
mClients[hio_fd(io)] = addClient; mClients[hio_fd(io)] = addClient;
/** /// Check whether the server side accepts the connection of the client side.
* @brief Check whether the server side accepts the connection of the client side.
*/
if (mParam.mAcceptClientFunc) { if (mParam.mAcceptClientFunc) {
if (mParam.mAcceptClientFunc(addClient, peeraddrstr) == true) { if (mParam.mAcceptClientFunc(addClient, peeraddrstr) == true) {
mMutex.unlock(); mMutex.unlock();
@ -238,9 +244,9 @@ void TcpServerImpl::AddClient(hio_t *io)
LogWarning("AddClient failed.\n"); LogWarning("AddClient failed.\n");
} }
/** /**
* @brief * @brief Retrieve the corresponding client acceptance object based on the socket handle.
* *
* @param io socket * @param io Handle pointing to socket
* @return std::shared_ptr<ITcpClientAccept>* * @return std::shared_ptr<ITcpClientAccept>*
*/ */
std::shared_ptr<ITcpClientAccept> *TcpServerImpl::GetClient(hio_t *io) std::shared_ptr<ITcpClientAccept> *TcpServerImpl::GetClient(hio_t *io)
@ -322,7 +328,7 @@ std::shared_ptr<ITcpServer> *NewTcpServer(const TcpServerParam &param)
} }
std::shared_ptr<ITcpClientAccept> *NewTcpClientAccept(const hio_t *io, const ClientAcceptParam &param) std::shared_ptr<ITcpClientAccept> *NewTcpClientAccept(const hio_t *io, const ClientAcceptParam &param)
{ {
LogInfo("Create tcp server object.\n"); LogInfo("Create tcp client accept object.\n");
TcpClientAccept *impl = (TcpClientAccept *)malloc(sizeof(TcpClientAccept)); TcpClientAccept *impl = (TcpClientAccept *)malloc(sizeof(TcpClientAccept));
if (nullptr == impl) { if (nullptr == impl) {
LogError("NewTcpServer::malloc failed.\n"); LogError("NewTcpServer::malloc failed.\n");
@ -331,6 +337,7 @@ std::shared_ptr<ITcpClientAccept> *NewTcpClientAccept(const hio_t *io, const Cli
TcpClientAccept tmp; TcpClientAccept tmp;
memcpy((void *)impl, (void *)&tmp, sizeof(TcpClientAccept)); memcpy((void *)impl, (void *)&tmp, sizeof(TcpClientAccept));
impl->mHeader.mCheckName = GetTcpClientAcceptName(); impl->mHeader.mCheckName = GetTcpClientAcceptName();
///ObjectThis actually refers to mTcpClientAccept
std::shared_ptr<ITcpClientAccept> *objectThis = std::shared_ptr<ITcpClientAccept> *objectThis =
(std::shared_ptr<ITcpClientAccept> *)(((char *)impl) + sizeof(ITcpServerHeader)); (std::shared_ptr<ITcpClientAccept> *)(((char *)impl) + sizeof(ITcpServerHeader));
impl->mTcpClientAccept = std::make_shared<TcpClientAcceptImpl>(io, objectThis, param); impl->mTcpClientAccept = std::make_shared<TcpClientAcceptImpl>(io, objectThis, param);

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@ -23,8 +23,7 @@
#include <mutex> #include <mutex>
#include <thread> #include <thread>
/** /**
* @brief The server manages the connection life cycle and data interaction of each connected client through this kind * @brief The TcpClient Accept class instance is used to associate with the socket after connecting to the server and client, responsible for a series of operations (read/write, etc.) after the connection
* of instance.
* *
*/ */
class TcpClientAcceptImpl : public ITcpClientAccept, public std::enable_shared_from_this<TcpClientAcceptImpl> class TcpClientAcceptImpl : public ITcpClientAccept, public std::enable_shared_from_this<TcpClientAcceptImpl>
@ -32,14 +31,14 @@ class TcpClientAcceptImpl : public ITcpClientAccept, public std::enable_shared_f
public: public:
TcpClientAcceptImpl(const hio_t *io, const void *object, const ClientAcceptParam &param); TcpClientAcceptImpl(const hio_t *io, const void *object, const ClientAcceptParam &param);
virtual ~TcpClientAcceptImpl() = default; virtual ~TcpClientAcceptImpl() = default;
void Close(void) override; void Close(void) override; ///<Disconnect the client
void Readed(const void *data, size_t length) override; void Readed(const void *data, size_t length) override; ///<The server reads the data received by tcp connection.
ssize_t Write(const void *data, size_t length) override; ssize_t Write(const void *data, size_t length) override;///<The server writes data to the tcp connection.
void Closed(void) override; void Closed(void) override; ///<Used to perform some cleaning work or notify upper layer logic when a TCP client accepts a connection that is closed
private: private:
const hio_t *mIo; /// Connected client socket const hio_t *mIo; ///< Connected client socket
const void *mObjectThis; const void *mObjectThis;///<Used to verify whether this type of instance is legal
const ClientAcceptParam mParam; const ClientAcceptParam mParam;
}; };
/** /**
@ -53,21 +52,21 @@ public:
TcpServerImpl(const TcpServerParam param); TcpServerImpl(const TcpServerParam param);
virtual ~TcpServerImpl() = default; virtual ~TcpServerImpl() = default;
void Init(void) override; void Init(void) override;
void UnInit(void) override; void UnInit(void) override;
void Loop(void); /// Run an event loop and release resources after completion or error. void Loop(void); ///< Run an event loop and release resources after completion or error.
void AddClient(hio_t *io); void AddClient(hio_t *io); ///< Add a newly connected client to the server connection management list.
std::shared_ptr<ITcpClientAccept> *GetClient(hio_t *io); std::shared_ptr<ITcpClientAccept> *GetClient(hio_t *io);///< Retrieve the corresponding client acceptance object based on the socket handle.
void RemoveClient(hio_t *io); /// Remove the data element in the map, that is, the connected client. void RemoveClient(hio_t *io); ///< Remove the data element in the map, that is, the connected client.
void FreeClients(void); /// Clear all connected clients. void FreeClients(void); ///< Clear all connected clients.
void Closed(void); /// Stop listening to the event loop(mLoop) void Closed(void); ///< Stop listening to the event loop(mLoop)
private: private:
std::mutex mMutex; /// A mutex lock used to synchronize access to shared resources. std::mutex mMutex; ///< A mutex lock used to synchronize access to shared resources.
hloop_t *mLoop; /// Event loop, listening for all io objects hloop_t *mLoop; ///< Event loop, listening for all io objects
hio_t *mIo; /// A server socket to listen whether a new client sends a connection request. hio_t *mIo; ///< A server socket to listen whether a new client sends a connection request.
const TcpServerParam mParam; const TcpServerParam mParam;
std::thread mTcpServerThread; std::thread mTcpServerThread; ///< A separate thread used to run event loops
std::map<int, std::shared_ptr<ITcpClientAccept> *> mClients; std::map<int, std::shared_ptr<ITcpClientAccept> *> mClients;///< Container for storing clients connected to servers
}; };
std::shared_ptr<ITcpServer> *NewTcpServer(const TcpServerParam &param); std::shared_ptr<ITcpServer> *NewTcpServer(const TcpServerParam &param);
std::shared_ptr<ITcpClientAccept> *NewTcpClientAccept(const hio_t *io, const ClientAcceptParam &param); std::shared_ptr<ITcpClientAccept> *NewTcpClientAccept(const hio_t *io, const ClientAcceptParam &param);