45 lines
1.6 KiB
C++
45 lines
1.6 KiB
C++
/*
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* Copyright (c) 2023 Fancy Code.
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "IdleState.h"
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#include "DataProcessing.h"
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#include "ILog.h"
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#include "IStateMachine.h"
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#include "MissionStateMachine.h"
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#include <functional>
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IdleState::IdleState() : State("IdleState")
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{
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// mEventHandle[InternalStateEvent::MEDIA_REPORT_EVENT] = std::bind(&IdleState::MediaReportHandle, this, _1);
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// mEventHandle[InternalStateEvent::SD_CARD_HANDLE_STATE_SD_STATUS_REPORTED] =
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// std::bind(&IdleState::SdCardEventHandle, this, _1);
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mEventHandle[InternalStateEvent::RESET_KEY_MEDIA_TASK] = std::bind(&IdleState::ResetKeyMediaTaskHandle, this, _1);
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}
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void IdleState::GoInState()
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{
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LogInfo(" ========== IdleState::GoInState.\n");
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}
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void IdleState::GoOutState()
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{
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LogInfo(" ========== IdleState::GoOutState.\n");
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}
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bool IdleState::ExecuteStateMsg(VStateMachineData *msg)
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{
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return DataProcessing::EventHandle(msg);
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}
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bool IdleState::ResetKeyMediaTaskHandle(VStateMachineData *msg)
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{
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MissionStateMachine::GetInstance()->DelayMessage(msg);
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MissionStateMachine::GetInstance()->SwitchState(SystemState::STORAGE_HANDLE_STATE);
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return EXECUTED;
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} |