/* * Copyright (c) 2023 Fancy Code. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "IdleState.h" #include "DataProcessing.h" #include "ILog.h" #include "IStateMachine.h" #include "MissionStateMachine.h" #include IdleState::IdleState() : State("IdleState") { // mEventHandle[InternalStateEvent::MEDIA_REPORT_EVENT] = std::bind(&IdleState::MediaReportHandle, this, _1); // mEventHandle[InternalStateEvent::SD_CARD_HANDLE_STATE_SD_STATUS_REPORTED] = // std::bind(&IdleState::SdCardEventHandle, this, _1); mEventHandle[InternalStateEvent::RESET_KEY_MEDIA_TASK] = std::bind(&IdleState::ResetKeyMediaTaskHandle, this, _1); } void IdleState::GoInState() { LogInfo(" ========== IdleState::GoInState.\n"); } void IdleState::GoOutState() { LogInfo(" ========== IdleState::GoOutState.\n"); } bool IdleState::ExecuteStateMsg(VStateMachineData *msg) { return DataProcessing::EventHandle(msg); } bool IdleState::ResetKeyMediaTaskHandle(VStateMachineData *msg) { MissionStateMachine::GetInstance()->DelayMessage(msg); MissionStateMachine::GetInstance()->SwitchState(SystemState::STORAGE_HANDLE_STATE); return EXECUTED; }