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	Events
Events are triggered in LVGL when something happens which might be interesting to the user, e.g. when an object
- is clicked
- is scrolled
- has its value changed
- is redrawn, etc.
Add events to the object
The user can assign callback functions to an object to see its events. In practice, it looks like this:
lv_obj_t * btn = lv_btn_create(lv_scr_act());
lv_obj_add_event_cb(btn, my_event_cb, LV_EVENT_CLICKED, NULL);   /*Assign an event callback*/
...
static void my_event_cb(lv_event_t * event)
{
    printf("Clicked\n");
}
In the example LV_EVENT_CLICKED means that only the click event will call my_event_cb. See the list of event codes for all the options.
LV_EVENT_ALL can be used to receive all events.
The last parameter of lv_obj_add_event_cb is a pointer to any custom data that will be available in the event. It will be described later in more detail.
More events can be added to an object, like this:
lv_obj_add_event_cb(obj, my_event_cb_1, LV_EVENT_CLICKED, NULL);
lv_obj_add_event_cb(obj, my_event_cb_2, LV_EVENT_PRESSED, NULL);
lv_obj_add_event_cb(obj, my_event_cb_3, LV_EVENT_ALL, NULL);		/*No filtering, receive all events*/
Even the same event callback can be used on an object with different user_data. For example:
lv_obj_add_event_cb(obj, increment_on_click, LV_EVENT_CLICKED, &num1);
lv_obj_add_event_cb(obj, increment_on_click, LV_EVENT_CLICKED, &num2);
The events will be called in the order as they were added.
Other objects can use the same event callback.
Remove event(s) from an object
Events can be removed from an object with the lv_obj_remove_event_cb(obj, event_cb) function or lv_obj_remove_event_dsc(obj, event_dsc). event_dsc is a pointer returned by lv_obj_add_event_cb.
Event codes
The event codes can be grouped into these categories:
- Input device events
- Drawing events
- Other events
- Special events
- Custom events
All objects (such as Buttons/Labels/Sliders etc.) regardless their type receive the Input device, Drawing and Other events.
However, the Special events are specific to a particular widget type. See the widgets' documentation to learn when they are sent,
Custom events are added by the user and are never sent by LVGL.
The following event codes exist:
Input device events
- LV_EVENT_PRESSEDAn object has been pressed
- LV_EVENT_PRESSINGAn object is being pressed (called continuously while pressing)
- LV_EVENT_PRESS_LOSTAn object is still being pressed but slid cursor/finger off of the object
- LV_EVENT_SHORT_CLICKEDAn object was pressed for a short period of time, then released. Not called if scrolled.
- LV_EVENT_LONG_PRESSEDAn object has been pressed for at least the- long_press_timespecified in the input device driver. Not called if scrolled.
- LV_EVENT_LONG_PRESSED_REPEATCalled after- long_press_timein every- long_press_repeat_timems. Not called if scrolled.
- LV_EVENT_CLICKEDCalled on release if an object did not scroll (regardless of long press)
- LV_EVENT_RELEASEDCalled in every case when an object has been released
- LV_EVENT_SCROLL_BEGINScrolling begins. The event parameter is- NULLor an- lv_anim_t *with a scroll animation descriptor that can be modified if required.
- LV_EVENT_SCROLL_ENDScrolling ends.
- LV_EVENT_SCROLLAn object was scrolled
- LV_EVENT_GESTUREA gesture is detected. Get the gesture with- lv_indev_get_gesture_dir(lv_indev_get_act());
- LV_EVENT_KEYA key is sent to an object. Get the key with- lv_indev_get_key(lv_indev_get_act());
- LV_EVENT_FOCUSEDAn object is focused
- LV_EVENT_DEFOCUSEDAn object is unfocused
- LV_EVENT_LEAVEAn object is unfocused but still selected
- LV_EVENT_HIT_TESTPerform advanced hit-testing. Use- lv_hit_test_info_t * a = lv_event_get_hit_test_info(e)and check if- a->pointcan click the object or not. If not set- a->res = false
Drawing events
- LV_EVENT_COVER_CHECKCheck if an object fully covers an area. The event parameter is- lv_cover_check_info_t *.
- LV_EVENT_REFR_EXT_DRAW_SIZEGet the required extra draw area around an object (e.g. for a shadow). The event parameter is- lv_coord_t *to store the size. Only overwrite it with a larger value.
- LV_EVENT_DRAW_MAIN_BEGINStarting the main drawing phase.
- LV_EVENT_DRAW_MAINPerform the main drawing
- LV_EVENT_DRAW_MAIN_ENDFinishing the main drawing phase
- LV_EVENT_DRAW_POST_BEGINStarting the post draw phase (when all children are drawn)
- LV_EVENT_DRAW_POSTPerform the post draw phase (when all children are drawn)
- LV_EVENT_DRAW_POST_ENDFinishing the post draw phase (when all children are drawn)
- LV_EVENT_DRAW_PART_BEGINStarting to draw a part. The event parameter is- lv_obj_draw_dsc_t *. Learn more here.
- LV_EVENT_DRAW_PART_ENDFinishing to draw a part. The event parameter is- lv_obj_draw_dsc_t *. Learn more here.
In LV_EVENT_DRAW_... events it's not allowed to adjust the widgets' properties. E.g. you can not call lv_obj_set_width().
In other words only get functions can be called.
Other events
- LV_EVENT_DELETEObject is being deleted
- LV_EVENT_CHILD_CHANGEDChild was removed/added
- LV_EVENT_CHILD_CREATEDChild was created, always bubbles up to all parents
- LV_EVENT_CHILD_DELETEDChild was deleted, always bubbles up to all parents
- LV_EVENT_SIZE_CHANGEDObject coordinates/size have changed
- LV_EVENT_STYLE_CHANGEDObject's style has changed
- LV_EVENT_BASE_DIR_CHANGEDThe base dir has changed
- LV_EVENT_GET_SELF_SIZEGet the internal size of a widget
- LV_EVENT_SCREEN_UNLOAD_STARTA screen unload started, fired immediately when lv_scr_load/lv_scr_load_anim is called
- LV_EVENT_SCREEN_LOAD_STARTA screen load started, fired when the screen change delay is expired
- LV_EVENT_SCREEN_LOADEDA screen was loaded, called when all animations are finished
- LV_EVENT_SCREEN_UNLOADEDA screen was unloaded, called when all animations are finished
Special events
- LV_EVENT_VALUE_CHANGEDThe object's value has changed (i.e. slider moved)
- LV_EVENT_INSERTText is being inserted into the object. The event data is- char *being inserted.
- LV_EVENT_REFRESHNotify the object to refresh something on it (for the user)
- LV_EVENT_READYA process has finished
- LV_EVENT_CANCELA process has been canceled
Custom events
Any custom event codes can be registered by uint32_t MY_EVENT_1 = lv_event_register_id();
They can be sent to any object with lv_event_send(obj, MY_EVENT_1, &some_data)
Sending events
To manually send events to an object, use lv_event_send(obj, <EVENT_CODE> &some_data).
For example, this can be used to manually close a message box by simulating a button press (although there are simpler ways to do this):
/*Simulate the press of the first button (indexes start from zero)*/
uint32_t btn_id = 0;
lv_event_send(mbox, LV_EVENT_VALUE_CHANGED, &btn_id);
Refresh event
LV_EVENT_REFRESH is a special event because it's designed to let the user notify an object to refresh itself. Some examples:
- notify a label to refresh its text according to one or more variables (e.g. current time)
- refresh a label when the language changes
- enable a button if some conditions are met (e.g. the correct PIN is entered)
- add/remove styles to/from an object if a limit is exceeded, etc
Fields of lv_event_t
lv_event_t is the only parameter passed to the event callback and it contains all data about the event. The following values can be gotten from it:
- lv_event_get_code(e)get the event code
- lv_event_get_current_target(e)get the object to which an event was sent. I.e. the object whose event handler is being called.
- lv_event_get_target(e)get the object that originally triggered the event (different from- lv_event_get_targetif event bubbling is enabled)
- lv_event_get_user_data(e)get the pointer passed as the last parameter of- lv_obj_add_event_cb.
- lv_event_get_param(e)get the parameter passed as the last parameter of- lv_event_send
Event bubbling
If lv_obj_add_flag(obj, LV_OBJ_FLAG_EVENT_BUBBLE) is enabled all events will be sent to an object's parent too. If the parent also has LV_OBJ_FLAG_EVENT_BUBBLE enabled the event will be sent to its parent and so on.
The target parameter of the event is always the current target object, not the original object. To get the original target call lv_event_get_original_target(e) in the event handler.
Examples
.. include:: ../../examples/event/index.rst
