embedded-framework/application/MissionManager/src/SetLedState.cpp
2024-06-17 19:06:59 +08:00

49 lines
1.7 KiB
C++

/*
* Copyright (c) 2023 Fancy Code.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "SetLedState.h"
#include "IDeviceManager.h"
#include "LedControl.h"
#include "StatusCode.h"
#include <memory>
#include <string>
SetLedState::SetLedState(const LedState &state, const unsigned int &keepAliveTime, const unsigned int &blinkPeriod)
: mState(state), mKeepAliveTime(keepAliveTime), mBlinkPeriod(blinkPeriod)
{
}
StatusCode SetLedState::GetLedState(LedState &state)
{
state = mState;
return CreateStatusCode(STATUS_CODE_OK);
}
unsigned int SetLedState::GetKeepAliveTimeMs(void)
{
return mKeepAliveTime;
}
unsigned int SetLedState::GetBlinkTimeMs(void)
{
return mBlinkPeriod;
}
void SetLedState::DeleteState(void)
{
mKeepAliveTime = DELETED_LED_STATE;
}
std::shared_ptr<SetLedState> SetLedState::ControlLed(const std::string &ledName, const LedState &state,
const long int &keepAliveTime, const unsigned int &blinkPeriod)
{
std::shared_ptr<SetLedState> ledState = std::make_shared<SetLedState>(state, keepAliveTime, blinkPeriod);
std::shared_ptr<LedControlContext> ledState2 = ledState;
IDeviceManager::GetInstance()->ControlLed(ledName, ledState2);
return ledState;
}