embedded-framework/utils/TcpModule/src/TcpServerHandle.h
2024-08-03 03:23:33 -07:00

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1.8 KiB
C++

/*
* Copyright (c) 2023 Fancy Code.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef TCP_SERVER_HANDLE_H
#define TCP_SERVER_HANDLE_H
#include "ITcpServer.h"
#include <map>
#include <memory>
class TcpServerHandle
{
public:
/**
* @brief Default constructor
*/
TcpServerHandle() = default;
/**
* @brief Default destructor
*/
~TcpServerHandle() = default;
/**
* @brief Get the singleton instance of TcpServerHandle
* @param impl Optional implementation pointer to replace the current instance
* @return The singleton instance of TcpServerHandle
*/
static std::shared_ptr<TcpServerHandle> &GetInstance(std::shared_ptr<TcpServerHandle> *impl = nullptr);
/**
* @brief Add a server
* @param fd File descriptor of the server
* @param server Shared pointer to the ITcpServer instance
*/
void AddServer(const int &fd, const std::shared_ptr<ITcpServer> &server);
/**
* @brief Get a server by file descriptor
* @param fd File descriptor of the server
* @param server Reference to a shared pointer to store the ITcpServer instance
* @return True if the server is found, false otherwise
*/
bool GetServer(const int &fd, std::shared_ptr<ITcpServer> &server);
private:
/// Store multiple servers
std::map<int, std::shared_ptr<ITcpServer>> mFd;
};
#endif