44 lines
1.5 KiB
C++
44 lines
1.5 KiB
C++
/*
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* Copyright (c) 2023 Fancy Code.
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef FFMPEG_READ_FILE_H
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#define FFMPEG_READ_FILE_H
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#include "FfmpegBase.h"
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#include "MediaBase.h"
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#include <mutex>
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class FfmpegReadFile : virtual public FfmpegBase
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{
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public:
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FfmpegReadFile();
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virtual ~FfmpegReadFile() = default;
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public: // About read media file.
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StatusCode StartReadFile(const std::string &path) override;
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StatusCode StopReadFile(void) override;
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StatusCode SetReadVideoCallback(ReadVideoFileCallback callback, void *context) override;
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StatusCode SetReadAudioCallback(ReadVideoFileCallback callback, void *context) override;
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private:
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void ReadFileThread(AVFormatContext *pFormatCtx, int video_stream_index);
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void ReadFrame(AVPacket *packet, const unsigned int duration_us);
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private:
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std::mutex mMutex;
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ReadVideoFileCallback mReadVideoCallback;
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void *mReadVideoCallbackContext;
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ReadVideoFileCallback mReadAudioCallback;
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void *mReadAudioCallbackContext;
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std::string mFilePath;
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};
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#endif |