40 lines
1.4 KiB
C++
40 lines
1.4 KiB
C++
/*
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* Copyright (c) 2023 Fancy Code.
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef I_MEDIA_BASE_H
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#define I_MEDIA_BASE_H
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#include "MediaBase.h"
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#include <memory>
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class IMediaBase
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{
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public:
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IMediaBase() = default;
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virtual ~IMediaBase() = default;
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virtual StatusCode StartReadFile(const std::string &path);
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virtual StatusCode StopReadFile(void);
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virtual StatusCode SetReadVideoCallback(ReadVideoFileCallback callback, void *context);
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virtual StatusCode SetReadAudioCallback(ReadVideoFileCallback callback, void *context);
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};
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typedef struct media_base_header
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{
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const char *mCheckName;
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} MediaBaseHeader;
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typedef struct media_adapter
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{
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MediaBaseHeader mHeader;
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std::shared_ptr<IMediaBase> mIMediaBase;
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} MeidaAdapter;
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const char *GetMediaBaseModuleName(void);
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std::shared_ptr<IMediaBase> *NewIMediaBase(const MediaHandleType &type);
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#endif |