hunting/utils/MediaBase/src/IMediaBase.h
2024-06-19 17:04:14 +08:00

40 lines
1.4 KiB
C++

/*
* Copyright (c) 2023 Fancy Code.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef I_MEDIA_BASE_H
#define I_MEDIA_BASE_H
#include "MediaBase.h"
#include <memory>
class IMediaBase
{
public:
IMediaBase() = default;
virtual ~IMediaBase() = default;
virtual StatusCode StartReadFile(const std::string &path);
virtual StatusCode StopReadFile(void);
virtual StatusCode SetReadVideoCallback(ReadVideoFileCallback callback, void *context);
virtual StatusCode SetReadAudioCallback(ReadVideoFileCallback callback, void *context);
};
typedef struct media_base_header
{
const char *mCheckName;
} MediaBaseHeader;
typedef struct media_adapter
{
MediaBaseHeader mHeader;
std::shared_ptr<IMediaBase> mIMediaBase;
} MeidaAdapter;
const char *GetMediaBaseModuleName(void);
std::shared_ptr<IMediaBase> *NewIMediaBase(const MediaHandleType &type);
#endif