hunting/application/MissionManager/src/TopState.cpp
2024-03-05 06:02:19 -08:00

30 lines
1.1 KiB
C++

/*
* Copyright (c) 2023 Fancy Code.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "TopState.h"
#include "ILog.h"
#include "MissionStateMachine.h"
TopState::TopState() : State("TopState") {}
void TopState::GoInState()
{
//
LogInfo(" ========== opState::GoInState.\n");
MissionStateMachine::GetInstance()->SwitchState(MissionState::MISSION_STATE);
}
void TopState::GoOutState()
{
//
LogInfo(" ========== opState::GoOutState.\n");
}
bool TopState::ExecuteStateMsg(VStateMachineData *msg) { return DataProcessing::EventHandle(msg); }