226 lines
		
	
	
		
			7.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			226 lines
		
	
	
		
			7.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//
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// EchoServer.cpp
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//
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// $Id: //poco/1.3/Net/samples/EchoServer/src/EchoServer.cpp#1 $
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//
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// This sample demonstrates the SocketReactor and SocketAcceptor classes.
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//
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// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// Permission is hereby granted, free of charge, to any person or organization
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// obtaining a copy of the software and accompanying documentation covered by
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// this license (the "Software") to use, reproduce, display, distribute,
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// execute, and transmit the Software, and to prepare derivative works of the
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// Software, and to permit third-parties to whom the Software is furnished to
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// do so, all subject to the following:
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//
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// The copyright notices in the Software and this entire statement, including
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// the above license grant, this restriction and the following disclaimer,
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// must be included in all copies of the Software, in whole or in part, and
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// all derivative works of the Software, unless such copies or derivative
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// works are solely in the form of machine-executable object code generated by
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// a source language processor.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
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// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
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// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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#include "Poco/Net/SocketReactor.h"
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#include "Poco/Net/SocketAcceptor.h"
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#include "Poco/Net/SocketNotification.h"
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#include "Poco/Net/StreamSocket.h"
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#include "Poco/Net/ServerSocket.h"
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#include "Poco/NObserver.h"
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#include "Poco/Exception.h"
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#include "Poco/Thread.h"
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#include "Poco/Util/ServerApplication.h"
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#include "Poco/Util/Option.h"
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#include "Poco/Util/OptionSet.h"
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#include "Poco/Util/HelpFormatter.h"
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#include <iostream>
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using Poco::Net::SocketReactor;
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using Poco::Net::SocketAcceptor;
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using Poco::Net::ReadableNotification;
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using Poco::Net::ShutdownNotification;
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using Poco::Net::ServerSocket;
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using Poco::Net::StreamSocket;
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using Poco::NObserver;
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using Poco::AutoPtr;
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using Poco::Thread;
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using Poco::Util::ServerApplication;
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using Poco::Util::Application;
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using Poco::Util::Option;
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using Poco::Util::OptionSet;
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using Poco::Util::HelpFormatter;
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class EchoServiceHandler
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{
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public:
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    EchoServiceHandler(StreamSocket& socket, SocketReactor& reactor):
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        _socket(socket),
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        _reactor(reactor),
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        _pBuffer(new char[BUFFER_SIZE])
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    {
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        // Application& app = Application::instance();
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        // app.logger().information("Connection from " + socket.peerAddress().toString());
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        _reactor.addEventHandler(_socket, NObserver<EchoServiceHandler, ReadableNotification>(*this, &EchoServiceHandler::onReadable));
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        _reactor.addEventHandler(_socket, NObserver<EchoServiceHandler, ShutdownNotification>(*this, &EchoServiceHandler::onShutdown));
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    }
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    ~EchoServiceHandler()
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    {
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        // Application& app = Application::instance();
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        // app.logger().information("Disconnecting " + _socket.peerAddress().toString());
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        _reactor.removeEventHandler(_socket, NObserver<EchoServiceHandler, ReadableNotification>(*this, &EchoServiceHandler::onReadable));
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        _reactor.removeEventHandler(_socket, NObserver<EchoServiceHandler, ShutdownNotification>(*this, &EchoServiceHandler::onShutdown));
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        delete [] _pBuffer;
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    }
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    void onReadable(const AutoPtr<ReadableNotification>& pNf)
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    {
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        int n = _socket.receiveBytes(_pBuffer, BUFFER_SIZE);
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        if (n > 0)
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            _socket.sendBytes(_pBuffer, n);
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        else
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            delete this;
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    }
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    void onShutdown(const AutoPtr<ShutdownNotification>& pNf)
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    {
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        delete this;
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    }
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private:
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    enum
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    {
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        BUFFER_SIZE = 1024
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    };
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    StreamSocket   _socket;
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    SocketReactor& _reactor;
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    char*          _pBuffer;
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};
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class EchoServer: public Poco::Util::ServerApplication
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    /// The main application class.
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    ///
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    /// This class handles command-line arguments and
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    /// configuration files.
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    /// Start the EchoServer executable with the help
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    /// option (/help on Windows, --help on Unix) for
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    /// the available command line options.
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    ///
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    /// To use the sample configuration file (EchoServer.properties),
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    /// copy the file to the directory where the EchoServer executable
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    /// resides. If you start the debug version of the EchoServer
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    /// (EchoServerd[.exe]), you must also create a copy of the configuration
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    /// file named EchoServerd.properties. In the configuration file, you
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    /// can specify the port on which the server is listening (default
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    /// 9977) and the format of the date/time string sent back to the client.
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    ///
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    /// To test the EchoServer you can use any telnet client (telnet localhost 9977).
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{
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public:
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    EchoServer(): _helpRequested(false)
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    {
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    }
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    ~EchoServer()
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    {
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    }
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protected:
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    void initialize(Application& self)
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    {
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        loadConfiguration(); // load default configuration files, if present
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        ServerApplication::initialize(self);
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    }
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    void uninitialize()
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    {
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        ServerApplication::uninitialize();
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    }
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    void defineOptions(OptionSet& options)
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    {
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        ServerApplication::defineOptions(options);
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        options.addOption(
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            Option("help", "h", "display help information on command line arguments")
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                .required(false)
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                .repeatable(false));
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    }
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    void handleOption(const std::string& name, const std::string& value)
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    {
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        ServerApplication::handleOption(name, value);
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        if (name == "help")
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            _helpRequested = true;
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    }
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    void displayHelp()
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    {
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        HelpFormatter helpFormatter(options());
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        helpFormatter.setCommand(commandName());
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        helpFormatter.setUsage("OPTIONS");
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        helpFormatter.setHeader("An echo server implemented using the Reactor and Acceptor patterns.");
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        helpFormatter.format(std::cout);
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    }
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    int main(const std::vector<std::string>& args)
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    {
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        if (_helpRequested)
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        {
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            displayHelp();
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        }
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        else
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        {
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            if (args.size() < 1) {
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                printf("Usage: cmd port\n");
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                return -10;
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            }
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            int port = atoi(args[0].c_str());
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            // set-up a server socket
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            ServerSocket svs(port);
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            // set-up a SocketReactor...
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            SocketReactor reactor;
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            // ... and a SocketAcceptor
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            SocketAcceptor<EchoServiceHandler> acceptor(svs, reactor);
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            // run the reactor in its own thread so that we can wait for
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            // a termination request
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            Thread thread;
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            thread.start(reactor);
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            // wait for CTRL-C or kill
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            waitForTerminationRequest();
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            // Stop the SocketReactor
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            reactor.stop();
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            thread.join();
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        }
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        return Application::EXIT_OK;
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    }
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private:
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    bool _helpRequested;
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};
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int main(int argc, char** argv)
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{
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    EchoServer app;
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    return app.run(argc, argv);
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}
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