33 lines
1.3 KiB
C++
33 lines
1.3 KiB
C++
/*
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* Copyright (c) 2023 Fancy Code.
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "DataProcessing.h"
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#include "ILog.h"
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const bool NOT_EXECUTED = false;
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const bool EXECUTED = true;
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bool DataProcessing::EventHandle(VStateMachineData *msg)
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{
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if (nullptr == msg) {
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LogError("nullptr pointer.\n");
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return NOT_EXECUTED;
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}
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std::map<InternalStateEvent, DataProcessingFunc>::iterator iter;
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std::shared_ptr<MissionData> message = std::dynamic_pointer_cast<MissionData>(msg->GetMessageObj());
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InternalStateEvent event = static_cast<InternalStateEvent>(message->mMissionData->mEvent);
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iter = mEventHandle.find(event);
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if (iter != mEventHandle.end()) {
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return mEventHandle[event](msg);
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}
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return NOT_EXECUTED;
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} |