hunting/middleware/FilesManager/src/sqlite3/SqliteHandle.h
2024-07-10 19:59:26 +08:00

57 lines
2.4 KiB
C++

/*
* Copyright (c) 2023 Fancy Code.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef SQLITE_HANDLE_H
#define SQLITE_HANDLE_H
#include "IFilesManager.h"
#include "sqlite3.h"
#include <map>
#include <memory>
#include <stdio.h>
#include <time.h>
#include <vector>
constexpr int SQLITE_UNDEFINE = -1;
class SqliteHandle
{
public:
SqliteHandle();
virtual ~SqliteHandle() = default;
static std::shared_ptr<SqliteHandle> &GetInstance(std::shared_ptr<SqliteHandle> *impl = nullptr);
void Init(const std::string &dbFileName);
void UnInit(void);
unsigned long int CreateFiles(const unsigned int &count);
bool SyncFile(const SyncFileInfo &info);
bool SearchFiles(const std::vector<FileCreateType> &types, std::vector<SyncFileInfo> &info);
bool Remove();
bool Modified();
bool Serach();
private:
static void DbInit(sqlite3 *db);
static bool UpdateCreateTime(sqlite3 *db, const unsigned long &key, const time_t &createTime);
static bool UpdateFileName(sqlite3 *db, const unsigned long &key, const std::string &fileName);
static bool UpdateFileSize(sqlite3 *db, const unsigned long &key, const unsigned long &fileSize);
static bool UpdateFileType(sqlite3 *db, const unsigned long &key, const FileCreateType &type);
static bool UpdateFileDuration(sqlite3 *db, const unsigned long &key, const unsigned int &duration);
static bool SearchFiles(sqlite3 *db, const std::string &sql, std::vector<SyncFileInfo> &info);
static std::string ConvertFileTypeToString(const FileCreateType &type);
static FileCreateType ConvertStringToFileType(const std::string &type);
static bool UpdateFileStatus(sqlite3 *db, const unsigned long &key, const FileStatus &status);
static std::string ConvertFileStatusToString(const FileStatus &status);
static FileStatus ConvertStringToFileStatus(const std::string &status);
private:
sqlite3 *mDb;
};
#endif