hunting/application/MissionManager/src/UpgradeState.h
2024-05-07 15:53:27 +08:00

32 lines
1.1 KiB
C++

/*
* Copyright (c) 2023 Fancy Code.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef UPGRADE_STATE_H
#define UPGRADE_STATE_H
#include "DataProcessing.h"
#include "IMediaManager.h"
#include "IStateMachine.h"
class UpgradeState : public State, public DataProcessing, public std::enable_shared_from_this<UpgradeState>
{
public:
UpgradeState();
virtual ~UpgradeState() = default;
void GoInState() override;
void GoOutState() override;
bool ExecuteStateMsg(VStateMachineData *msg) override;
private:
bool CheckUpgradeFileHandle(VStateMachineData *msg);
};
#endif