hunting/application/MissionManager/src/OnMissionState.h
2024-06-15 08:35:07 +08:00

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991 B
C++

/*
* Copyright (c) 2023 Fancy Code.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ON_MISSION_STATE_H
#define ON_MISSION_STATE_H
#include "IStateMachine.h"
#include "IStorageManager.h"
#include "MissionState.h"
class OnMissionState : public MissionState
{
public:
OnMissionState();
virtual ~OnMissionState() = default;
void GoInState() override;
void GoOutState() override;
private:
bool SdCardEventReportSendToApp(VStateMachineData *msg);
};
#endif