58 lines
1.9 KiB
C++
58 lines
1.9 KiB
C++
/*
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* Copyright (c) 2023 Fancy Code.
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef MISSION_STATE_MACHINE_H
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#define MISSION_STATE_MACHINE_H
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// #include "IDeviceManager.h"
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#include "IMcuManager.h"
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#include "IMissionManager.h"
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#include "IStateMachine.h"
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#include "StatusCode.h"
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#include <map>
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const bool NOT_EXECUTED = false;
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const bool EXECUTED = true;
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enum class SystemState
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{
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TOP_STATE = 0,
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MISSION_STATE,
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STORAGE_HANDLE_STATE,
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SD_CARD_HANDLE_STATE,
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UPGRADE_STATE,
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MEDIA_HANDLE_STATE,
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IDLE_STATE,
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END
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};
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class MissionStateMachine
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{
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public:
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MissionStateMachine();
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virtual ~MissionStateMachine() = default;
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static std::shared_ptr<MissionStateMachine> &GetInstance(std::shared_ptr<MissionStateMachine> *impl = nullptr);
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void Init(void);
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void UnInit(void);
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StatusCode SendStateMessage(const std::shared_ptr<VMissionData> &message);
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StatusCode MessageExecutedLater(const std::shared_ptr<VMissionData> &message, long long &delayTimeMs);
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void DelayMessage(VStateMachineData *msg);
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void SwitchState(const SystemState &state);
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private:
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IpcMission GetStartMission(void);
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void RunStateMachine(const IpcMission &mission);
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private:
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std::shared_ptr<VStateMachineHandle> mStateMachine;
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std::map<SystemState, std::shared_ptr<State>> mStateTree;
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IpcMission mStartMission;
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};
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#endif |