hunting/middleware/DeviceManager/src/DeviceManager.h
2024-02-17 10:17:53 -08:00

38 lines
1.3 KiB
C++

/*
* Copyright (c) 2023 Fancy Code.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef DEVICEMANAGER_H
#define DEVICEMANAGER_H
#include "IDeviceManager.h"
// #include "LedManager.h"
class DeviceManager : public IDeviceManager
{
public:
DeviceManager() = default;
virtual ~DeviceManager() = default;
const StatusCode Init(void) override;
const StatusCode UnInit(void) override;
// const StatusCode SetLedState(const std::string &ledName, const VirtualLedState &currentState,
// const unsigned int &keepAliveTime = DEFAULT_KEEP_ALIVE_TIME,
// const unsigned int &blinkPeriod = LED_NOT_BLINK) override;
const StatusCode SetAllKeysMonitor(std::shared_ptr<VKeyMonitor> &monitor) override;
private:
// std::vector<std::shared_ptr<LedManager>> mLedManagers;
};
#endif