57 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			57 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* SPDX-License-Identifier: GPL-2.0 */
 | |
| /*
 | |
|  *	Access to VGA videoram
 | |
|  *
 | |
|  *	(c) 1998 Martin Mares <mj@ucw.cz>
 | |
|  */
 | |
| #ifndef _ASM_VGA_H
 | |
| #define _ASM_VGA_H
 | |
| 
 | |
| #include <linux/string.h>
 | |
| #include <asm/addrspace.h>
 | |
| #include <asm/byteorder.h>
 | |
| 
 | |
| /*
 | |
|  *	On the PC, we can just recalculate addresses and then
 | |
|  *	access the videoram directly without any black magic.
 | |
|  */
 | |
| 
 | |
| #define VGA_MAP_MEM(x, s)	CKSEG1ADDR(0x10000000L + (unsigned long)(x))
 | |
| 
 | |
| #define vga_readb(x)	(*(x))
 | |
| #define vga_writeb(x, y)	(*(y) = (x))
 | |
| 
 | |
| #define VT_BUF_HAVE_RW
 | |
| /*
 | |
|  *  These are only needed for supporting VGA or MDA text mode, which use little
 | |
|  *  endian byte ordering.
 | |
|  *  In other cases, we can optimize by using native byte ordering and
 | |
|  *  <linux/vt_buffer.h> has already done the right job for us.
 | |
|  */
 | |
| 
 | |
| #undef scr_writew
 | |
| #undef scr_readw
 | |
| 
 | |
| static inline void scr_writew(u16 val, volatile u16 *addr)
 | |
| {
 | |
| 	*addr = cpu_to_le16(val);
 | |
| }
 | |
| 
 | |
| static inline u16 scr_readw(volatile const u16 *addr)
 | |
| {
 | |
| 	return le16_to_cpu(*addr);
 | |
| }
 | |
| 
 | |
| static inline void scr_memsetw(u16 *s, u16 v, unsigned int count)
 | |
| {
 | |
| 	memset16(s, cpu_to_le16(v), count / 2);
 | |
| }
 | |
| 
 | |
| #define scr_memcpyw(d, s, c) memcpy(d, s, c)
 | |
| #define scr_memmovew(d, s, c) memmove(d, s, c)
 | |
| #define VT_BUF_HAVE_MEMCPYW
 | |
| #define VT_BUF_HAVE_MEMMOVEW
 | |
| #define VT_BUF_HAVE_MEMSETW
 | |
| 
 | |
| #endif /* _ASM_VGA_H */
 | 
