148 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			148 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* SPDX-License-Identifier: GPL-2.0 */
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| #ifndef _ASM_HASH_H
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| #define _ASM_HASH_H
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| 
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| /*
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|  * HP-PA only implements integer multiply in the FPU.  However, for
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|  * integer multiplies by constant, it has a number of shift-and-add
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|  * (but no shift-and-subtract, sigh!) instructions that a compiler
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|  * can synthesize a code sequence with.
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|  *
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|  * Unfortunately, GCC isn't very efficient at using them.  For example
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|  * it uses three instructions for "x *= 21" when only two are needed.
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|  * But we can find a sequence manually.
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|  */
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| 
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| #define HAVE_ARCH__HASH_32 1
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| 
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| /*
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|  * This is a multiply by GOLDEN_RATIO_32 = 0x61C88647 optimized for the
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|  * PA7100 pairing rules.  This is an in-order 2-way superscalar processor.
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|  * Only one instruction in a pair may be a shift (by more than 3 bits),
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|  * but other than that, simple ALU ops (including shift-and-add by up
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|  * to 3 bits) may be paired arbitrarily.
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|  *
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|  * PA8xxx processors also dual-issue ALU instructions, although with
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|  * fewer constraints, so this schedule is good for them, too.
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|  *
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|  * This 6-step sequence was found by Yevgen Voronenko's implementation
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|  * of the Hcub algorithm at http://spiral.ece.cmu.edu/mcm/gen.html.
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|  */
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| static inline u32 __attribute_const__ __hash_32(u32 x)
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| {
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| 	u32 a, b, c;
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| 
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| 	/*
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| 	 * Phase 1: Compute  a = (x << 19) + x,
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| 	 * b = (x << 9) + a, c = (x << 23) + b.
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| 	 */
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| 	a = x << 19;		/* Two shifts can't be paired */
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| 	b = x << 9;	a += x;
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| 	c = x << 23;	b += a;
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| 			c += b;
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| 	/* Phase 2: Return (b<<11) + (c<<6) + (a<<3) - c */
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| 	b <<= 11;
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| 	a += c << 3;	b -= c;
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| 	return (a << 3) + b;
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| }
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| 
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| #if BITS_PER_LONG == 64
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| 
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| #define HAVE_ARCH_HASH_64 1
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| 
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| /*
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|  * Finding a good shift-and-add chain for GOLDEN_RATIO_64 is tricky,
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|  * because available software for the purpose chokes on constants this
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|  * large.  (It's mostly designed for compiling FIR filter coefficients
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|  * into FPGAs.)
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|  *
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|  * However, Jason Thong pointed out a work-around.  The Hcub software
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|  * (http://spiral.ece.cmu.edu/mcm/gen.html) is designed for *multiple*
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|  * constant multiplication, and is good at finding shift-and-add chains
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|  * which share common terms.
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|  *
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|  * Looking at 0x0x61C8864680B583EB in binary:
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|  * 0110000111001000100001100100011010000000101101011000001111101011
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|  *  \______________/    \__________/       \_______/     \________/
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|  *   \____________________________/         \____________________/
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|  * you can see the non-zero bits are divided into several well-separated
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|  * blocks.  Hcub can find algorithms for those terms separately, which
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|  * can then be shifted and added together.
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|  *
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|  * Dividing the input into 2, 3 or 4 blocks, Hcub can find solutions
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|  * with 10, 9 or 8 adds, respectively, making a total of 11 for the
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|  * whole number.
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|  *
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|  * Using just two large blocks, 0xC3910C8D << 31 in the high bits,
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|  * and 0xB583EB in the low bits, produces as good an algorithm as any,
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|  * and with one more small shift than alternatives.
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|  *
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|  * The high bits are a larger number and more work to compute, as well
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|  * as needing one extra cycle to shift left 31 bits before the final
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|  * addition, so they are the critical path for scheduling.  The low bits
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|  * can fit into the scheduling slots left over.
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|  */
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| 
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| 
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| /*
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|  * This _ASSIGN(dst, src) macro performs "dst = src", but prevents GCC
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|  * from inferring anything about the value assigned to "dest".
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|  *
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|  * This prevents it from mis-optimizing certain sequences.
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|  * In particular, gcc is annoyingly eager to combine consecutive shifts.
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|  * Given "x <<= 19; y += x; z += x << 1;", GCC will turn this into
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|  * "y += x << 19; z += x << 20;" even though the latter sequence needs
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|  * an additional instruction and temporary register.
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|  *
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|  * Because no actual assembly code is generated, this construct is
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|  * usefully portable across all GCC platforms, and so can be test-compiled
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|  * on non-PA systems.
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|  *
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|  * In two places, additional unused input dependencies are added.  This
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|  * forces GCC's scheduling so it does not rearrange instructions too much.
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|  * Because the PA-8xxx is out of order, I'm not sure how much this matters,
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|  * but why make it more difficult for the processor than necessary?
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|  */
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| #define _ASSIGN(dst, src, ...) asm("" : "=r" (dst) : "0" (src), ##__VA_ARGS__)
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| 
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| /*
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|  * Multiply by GOLDEN_RATIO_64 = 0x0x61C8864680B583EB using a heavily
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|  * optimized shift-and-add sequence.
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|  *
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|  * Without the final shift, the multiply proper is 19 instructions,
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|  * 10 cycles and uses only 4 temporaries.  Whew!
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|  *
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|  * You are not expected to understand this.
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|  */
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| static __always_inline u32 __attribute_const__
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| hash_64(u64 a, unsigned int bits)
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| {
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| 	u64 b, c, d;
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| 
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| 	/*
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| 	 * Encourage GCC to move a dynamic shift to %sar early,
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| 	 * thereby freeing up an additional temporary register.
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| 	 */
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| 	if (!__builtin_constant_p(bits))
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| 		asm("" : "=q" (bits) : "0" (64 - bits));
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| 	else
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| 		bits = 64 - bits;
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| 
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| 	_ASSIGN(b, a*5);	c = a << 13;
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| 	b = (b << 2) + a;	_ASSIGN(d, a << 17);
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| 	a = b + (a << 1);	c += d;
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| 	d = a << 10;		_ASSIGN(a, a << 19);
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| 	d = a - d;		_ASSIGN(a, a << 4, "X" (d));
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| 	c += b;			a += b;
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| 	d -= c;			c += a << 1;
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| 	a += c << 3;		_ASSIGN(b, b << (7+31), "X" (c), "X" (d));
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| 	a <<= 31;		b += d;
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| 	a += b;
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| 	return a >> bits;
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| }
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| #undef _ASSIGN	/* We're a widely-used header file, so don't litter! */
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| 
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| #endif /* BITS_PER_LONG == 64 */
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| 
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| #endif /* _ASM_HASH_H */
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