587 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			587 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * Copyright(c) 2011-2016 Intel Corporation. All rights reserved.
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|  *
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|  * Permission is hereby granted, free of charge, to any person obtaining a
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|  * copy of this software and associated documentation files (the "Software"),
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|  * to deal in the Software without restriction, including without limitation
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|  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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|  * and/or sell copies of the Software, and to permit persons to whom the
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|  * Software is furnished to do so, subject to the following conditions:
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|  *
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|  * The above copyright notice and this permission notice (including the next
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|  * paragraph) shall be included in all copies or substantial portions of the
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|  * Software.
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|  *
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|  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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|  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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|  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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|  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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|  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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|  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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|  * SOFTWARE.
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|  *
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|  * Authors:
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|  *    Eddie Dong <eddie.dong@intel.com>
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|  *    Kevin Tian <kevin.tian@intel.com>
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|  *
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|  * Contributors:
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|  *    Ping Gao <ping.a.gao@intel.com>
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|  *    Zhi Wang <zhi.a.wang@intel.com>
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|  *    Bing Niu <bing.niu@intel.com>
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|  *
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|  */
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| 
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| #include "i915_drv.h"
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| #include "gvt.h"
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| #include "i915_pvinfo.h"
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| 
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| void populate_pvinfo_page(struct intel_vgpu *vgpu)
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| {
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| 	/* setup the ballooning information */
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| 	vgpu_vreg64_t(vgpu, vgtif_reg(magic)) = VGT_MAGIC;
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| 	vgpu_vreg_t(vgpu, vgtif_reg(version_major)) = 1;
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| 	vgpu_vreg_t(vgpu, vgtif_reg(version_minor)) = 0;
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| 	vgpu_vreg_t(vgpu, vgtif_reg(display_ready)) = 0;
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| 	vgpu_vreg_t(vgpu, vgtif_reg(vgt_id)) = vgpu->id;
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| 
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| 	vgpu_vreg_t(vgpu, vgtif_reg(vgt_caps)) = VGT_CAPS_FULL_48BIT_PPGTT;
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| 	vgpu_vreg_t(vgpu, vgtif_reg(vgt_caps)) |= VGT_CAPS_HWSP_EMULATION;
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| 	vgpu_vreg_t(vgpu, vgtif_reg(vgt_caps)) |= VGT_CAPS_HUGE_GTT;
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| 
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| 	vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.mappable_gmadr.base)) =
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| 		vgpu_aperture_gmadr_base(vgpu);
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| 	vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.mappable_gmadr.size)) =
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| 		vgpu_aperture_sz(vgpu);
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| 	vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.nonmappable_gmadr.base)) =
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| 		vgpu_hidden_gmadr_base(vgpu);
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| 	vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.nonmappable_gmadr.size)) =
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| 		vgpu_hidden_sz(vgpu);
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| 
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| 	vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.fence_num)) = vgpu_fence_sz(vgpu);
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| 
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| 	vgpu_vreg_t(vgpu, vgtif_reg(cursor_x_hot)) = UINT_MAX;
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| 	vgpu_vreg_t(vgpu, vgtif_reg(cursor_y_hot)) = UINT_MAX;
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| 
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| 	gvt_dbg_core("Populate PVINFO PAGE for vGPU %d\n", vgpu->id);
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| 	gvt_dbg_core("aperture base [GMADR] 0x%llx size 0x%llx\n",
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| 		vgpu_aperture_gmadr_base(vgpu), vgpu_aperture_sz(vgpu));
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| 	gvt_dbg_core("hidden base [GMADR] 0x%llx size=0x%llx\n",
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| 		vgpu_hidden_gmadr_base(vgpu), vgpu_hidden_sz(vgpu));
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| 	gvt_dbg_core("fence size %d\n", vgpu_fence_sz(vgpu));
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| 
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| 	WARN_ON(sizeof(struct vgt_if) != VGT_PVINFO_SIZE);
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| }
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| 
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| #define VGPU_MAX_WEIGHT 16
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| #define VGPU_WEIGHT(vgpu_num)	\
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| 	(VGPU_MAX_WEIGHT / (vgpu_num))
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| 
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| static struct {
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| 	unsigned int low_mm;
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| 	unsigned int high_mm;
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| 	unsigned int fence;
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| 
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| 	/* A vGPU with a weight of 8 will get twice as much GPU as a vGPU
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| 	 * with a weight of 4 on a contended host, different vGPU type has
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| 	 * different weight set. Legal weights range from 1 to 16.
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| 	 */
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| 	unsigned int weight;
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| 	enum intel_vgpu_edid edid;
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| 	char *name;
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| } vgpu_types[] = {
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| /* Fixed vGPU type table */
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| 	{ MB_TO_BYTES(64), MB_TO_BYTES(384), 4, VGPU_WEIGHT(8), GVT_EDID_1024_768, "8" },
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| 	{ MB_TO_BYTES(128), MB_TO_BYTES(512), 4, VGPU_WEIGHT(4), GVT_EDID_1920_1200, "4" },
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| 	{ MB_TO_BYTES(256), MB_TO_BYTES(1024), 4, VGPU_WEIGHT(2), GVT_EDID_1920_1200, "2" },
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| 	{ MB_TO_BYTES(512), MB_TO_BYTES(2048), 4, VGPU_WEIGHT(1), GVT_EDID_1920_1200, "1" },
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| };
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| 
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| /**
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|  * intel_gvt_init_vgpu_types - initialize vGPU type list
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|  * @gvt : GVT device
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|  *
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|  * Initialize vGPU type list based on available resource.
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|  *
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|  */
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| int intel_gvt_init_vgpu_types(struct intel_gvt *gvt)
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| {
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| 	unsigned int num_types;
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| 	unsigned int i, low_avail, high_avail;
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| 	unsigned int min_low;
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| 
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| 	/* vGPU type name is defined as GVTg_Vx_y which contains
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| 	 * physical GPU generation type (e.g V4 as BDW server, V5 as
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| 	 * SKL server).
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| 	 *
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| 	 * Depend on physical SKU resource, might see vGPU types like
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| 	 * GVTg_V4_8, GVTg_V4_4, GVTg_V4_2, etc. We can create
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| 	 * different types of vGPU on same physical GPU depending on
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| 	 * available resource. Each vGPU type will have "avail_instance"
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| 	 * to indicate how many vGPU instance can be created for this
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| 	 * type.
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| 	 *
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| 	 */
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| 	low_avail = gvt_aperture_sz(gvt) - HOST_LOW_GM_SIZE;
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| 	high_avail = gvt_hidden_sz(gvt) - HOST_HIGH_GM_SIZE;
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| 	num_types = sizeof(vgpu_types) / sizeof(vgpu_types[0]);
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| 
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| 	gvt->types = kcalloc(num_types, sizeof(struct intel_vgpu_type),
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| 			     GFP_KERNEL);
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| 	if (!gvt->types)
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| 		return -ENOMEM;
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| 
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| 	min_low = MB_TO_BYTES(32);
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| 	for (i = 0; i < num_types; ++i) {
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| 		if (low_avail / vgpu_types[i].low_mm == 0)
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| 			break;
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| 
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| 		gvt->types[i].low_gm_size = vgpu_types[i].low_mm;
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| 		gvt->types[i].high_gm_size = vgpu_types[i].high_mm;
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| 		gvt->types[i].fence = vgpu_types[i].fence;
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| 
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| 		if (vgpu_types[i].weight < 1 ||
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| 					vgpu_types[i].weight > VGPU_MAX_WEIGHT)
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| 			return -EINVAL;
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| 
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| 		gvt->types[i].weight = vgpu_types[i].weight;
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| 		gvt->types[i].resolution = vgpu_types[i].edid;
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| 		gvt->types[i].avail_instance = min(low_avail / vgpu_types[i].low_mm,
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| 						   high_avail / vgpu_types[i].high_mm);
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| 
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| 		if (IS_GEN8(gvt->dev_priv))
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| 			sprintf(gvt->types[i].name, "GVTg_V4_%s",
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| 						vgpu_types[i].name);
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| 		else if (IS_GEN9(gvt->dev_priv))
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| 			sprintf(gvt->types[i].name, "GVTg_V5_%s",
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| 						vgpu_types[i].name);
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| 
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| 		gvt_dbg_core("type[%d]: %s avail %u low %u high %u fence %u weight %u res %s\n",
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| 			     i, gvt->types[i].name,
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| 			     gvt->types[i].avail_instance,
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| 			     gvt->types[i].low_gm_size,
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| 			     gvt->types[i].high_gm_size, gvt->types[i].fence,
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| 			     gvt->types[i].weight,
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| 			     vgpu_edid_str(gvt->types[i].resolution));
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| 	}
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| 
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| 	gvt->num_types = i;
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| 	return 0;
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| }
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| 
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| void intel_gvt_clean_vgpu_types(struct intel_gvt *gvt)
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| {
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| 	kfree(gvt->types);
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| }
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| 
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| static void intel_gvt_update_vgpu_types(struct intel_gvt *gvt)
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| {
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| 	int i;
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| 	unsigned int low_gm_avail, high_gm_avail, fence_avail;
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| 	unsigned int low_gm_min, high_gm_min, fence_min;
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| 
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| 	/* Need to depend on maxium hw resource size but keep on
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| 	 * static config for now.
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| 	 */
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| 	low_gm_avail = gvt_aperture_sz(gvt) - HOST_LOW_GM_SIZE -
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| 		gvt->gm.vgpu_allocated_low_gm_size;
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| 	high_gm_avail = gvt_hidden_sz(gvt) - HOST_HIGH_GM_SIZE -
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| 		gvt->gm.vgpu_allocated_high_gm_size;
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| 	fence_avail = gvt_fence_sz(gvt) - HOST_FENCE -
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| 		gvt->fence.vgpu_allocated_fence_num;
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| 
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| 	for (i = 0; i < gvt->num_types; i++) {
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| 		low_gm_min = low_gm_avail / gvt->types[i].low_gm_size;
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| 		high_gm_min = high_gm_avail / gvt->types[i].high_gm_size;
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| 		fence_min = fence_avail / gvt->types[i].fence;
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| 		gvt->types[i].avail_instance = min(min(low_gm_min, high_gm_min),
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| 						   fence_min);
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| 
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| 		gvt_dbg_core("update type[%d]: %s avail %u low %u high %u fence %u\n",
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| 		       i, gvt->types[i].name,
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| 		       gvt->types[i].avail_instance, gvt->types[i].low_gm_size,
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| 		       gvt->types[i].high_gm_size, gvt->types[i].fence);
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| 	}
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| }
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| 
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| /**
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|  * intel_gvt_active_vgpu - activate a virtual GPU
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|  * @vgpu: virtual GPU
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|  *
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|  * This function is called when user wants to activate a virtual GPU.
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|  *
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|  */
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| void intel_gvt_activate_vgpu(struct intel_vgpu *vgpu)
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| {
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| 	mutex_lock(&vgpu->gvt->lock);
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| 	vgpu->active = true;
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| 	mutex_unlock(&vgpu->gvt->lock);
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| }
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| 
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| /**
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|  * intel_gvt_deactive_vgpu - deactivate a virtual GPU
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|  * @vgpu: virtual GPU
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|  *
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|  * This function is called when user wants to deactivate a virtual GPU.
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|  * The virtual GPU will be stopped.
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|  *
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|  */
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| void intel_gvt_deactivate_vgpu(struct intel_vgpu *vgpu)
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| {
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| 	mutex_lock(&vgpu->vgpu_lock);
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| 
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| 	vgpu->active = false;
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| 
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| 	if (atomic_read(&vgpu->submission.running_workload_num)) {
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| 		mutex_unlock(&vgpu->vgpu_lock);
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| 		intel_gvt_wait_vgpu_idle(vgpu);
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| 		mutex_lock(&vgpu->vgpu_lock);
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| 	}
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| 
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| 	intel_vgpu_stop_schedule(vgpu);
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| 
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| 	mutex_unlock(&vgpu->vgpu_lock);
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| }
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| 
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| /**
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|  * intel_gvt_release_vgpu - release a virtual GPU
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|  * @vgpu: virtual GPU
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|  *
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|  * This function is called when user wants to release a virtual GPU.
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|  * The virtual GPU will be stopped and all runtime information will be
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|  * destroyed.
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|  *
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|  */
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| void intel_gvt_release_vgpu(struct intel_vgpu *vgpu)
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| {
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| 	intel_gvt_deactivate_vgpu(vgpu);
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| 
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| 	mutex_lock(&vgpu->vgpu_lock);
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| 	intel_vgpu_clean_workloads(vgpu, ALL_ENGINES);
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| 	intel_vgpu_dmabuf_cleanup(vgpu);
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| 	mutex_unlock(&vgpu->vgpu_lock);
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| }
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| 
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| /**
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|  * intel_gvt_destroy_vgpu - destroy a virtual GPU
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|  * @vgpu: virtual GPU
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|  *
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|  * This function is called when user wants to destroy a virtual GPU.
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|  *
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|  */
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| void intel_gvt_destroy_vgpu(struct intel_vgpu *vgpu)
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| {
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| 	struct intel_gvt *gvt = vgpu->gvt;
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| 
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| 	mutex_lock(&vgpu->vgpu_lock);
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| 
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| 	WARN(vgpu->active, "vGPU is still active!\n");
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| 
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| 	intel_gvt_debugfs_remove_vgpu(vgpu);
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| 	intel_vgpu_clean_sched_policy(vgpu);
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| 	intel_vgpu_clean_submission(vgpu);
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| 	intel_vgpu_clean_display(vgpu);
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| 	intel_vgpu_clean_opregion(vgpu);
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| 	intel_vgpu_reset_ggtt(vgpu, true);
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| 	intel_vgpu_clean_gtt(vgpu);
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| 	intel_gvt_hypervisor_detach_vgpu(vgpu);
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| 	intel_vgpu_free_resource(vgpu);
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| 	intel_vgpu_clean_mmio(vgpu);
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| 	intel_vgpu_dmabuf_cleanup(vgpu);
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| 	mutex_unlock(&vgpu->vgpu_lock);
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| 
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| 	mutex_lock(&gvt->lock);
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| 	idr_remove(&gvt->vgpu_idr, vgpu->id);
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| 	if (idr_is_empty(&gvt->vgpu_idr))
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| 		intel_gvt_clean_irq(gvt);
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| 	intel_gvt_update_vgpu_types(gvt);
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| 	mutex_unlock(&gvt->lock);
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| 
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| 	vfree(vgpu);
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| }
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| 
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| #define IDLE_VGPU_IDR 0
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| 
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| /**
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|  * intel_gvt_create_idle_vgpu - create an idle virtual GPU
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|  * @gvt: GVT device
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|  *
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|  * This function is called when user wants to create an idle virtual GPU.
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|  *
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|  * Returns:
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|  * pointer to intel_vgpu, error pointer if failed.
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|  */
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| struct intel_vgpu *intel_gvt_create_idle_vgpu(struct intel_gvt *gvt)
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| {
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| 	struct intel_vgpu *vgpu;
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| 	enum intel_engine_id i;
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| 	int ret;
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| 
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| 	vgpu = vzalloc(sizeof(*vgpu));
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| 	if (!vgpu)
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| 		return ERR_PTR(-ENOMEM);
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| 
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| 	vgpu->id = IDLE_VGPU_IDR;
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| 	vgpu->gvt = gvt;
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| 	mutex_init(&vgpu->vgpu_lock);
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| 
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| 	for (i = 0; i < I915_NUM_ENGINES; i++)
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| 		INIT_LIST_HEAD(&vgpu->submission.workload_q_head[i]);
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| 
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| 	ret = intel_vgpu_init_sched_policy(vgpu);
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| 	if (ret)
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| 		goto out_free_vgpu;
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| 
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| 	vgpu->active = false;
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| 
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| 	return vgpu;
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| 
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| out_free_vgpu:
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| 	vfree(vgpu);
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| 	return ERR_PTR(ret);
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| }
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| 
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| /**
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|  * intel_gvt_destroy_vgpu - destroy an idle virtual GPU
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|  * @vgpu: virtual GPU
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|  *
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|  * This function is called when user wants to destroy an idle virtual GPU.
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|  *
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|  */
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| void intel_gvt_destroy_idle_vgpu(struct intel_vgpu *vgpu)
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| {
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| 	mutex_lock(&vgpu->vgpu_lock);
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| 	intel_vgpu_clean_sched_policy(vgpu);
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| 	mutex_unlock(&vgpu->vgpu_lock);
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| 
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| 	vfree(vgpu);
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| }
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| 
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| static struct intel_vgpu *__intel_gvt_create_vgpu(struct intel_gvt *gvt,
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| 		struct intel_vgpu_creation_params *param)
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| {
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| 	struct intel_vgpu *vgpu;
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| 	int ret;
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| 
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| 	gvt_dbg_core("handle %llu low %llu MB high %llu MB fence %llu\n",
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| 			param->handle, param->low_gm_sz, param->high_gm_sz,
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| 			param->fence_sz);
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| 
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| 	vgpu = vzalloc(sizeof(*vgpu));
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| 	if (!vgpu)
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| 		return ERR_PTR(-ENOMEM);
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| 
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| 	ret = idr_alloc(&gvt->vgpu_idr, vgpu, IDLE_VGPU_IDR + 1, GVT_MAX_VGPU,
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| 		GFP_KERNEL);
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| 	if (ret < 0)
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| 		goto out_free_vgpu;
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| 
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| 	vgpu->id = ret;
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| 	vgpu->handle = param->handle;
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| 	vgpu->gvt = gvt;
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| 	vgpu->sched_ctl.weight = param->weight;
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| 	mutex_init(&vgpu->vgpu_lock);
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| 	mutex_init(&vgpu->dmabuf_lock);
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| 	INIT_LIST_HEAD(&vgpu->dmabuf_obj_list_head);
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| 	INIT_RADIX_TREE(&vgpu->page_track_tree, GFP_KERNEL);
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| 	idr_init(&vgpu->object_idr);
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| 	intel_vgpu_init_cfg_space(vgpu, param->primary);
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| 
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| 	ret = intel_vgpu_init_mmio(vgpu);
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| 	if (ret)
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| 		goto out_clean_idr;
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| 
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| 	ret = intel_vgpu_alloc_resource(vgpu, param);
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| 	if (ret)
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| 		goto out_clean_vgpu_mmio;
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| 
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| 	populate_pvinfo_page(vgpu);
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| 
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| 	ret = intel_gvt_hypervisor_attach_vgpu(vgpu);
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| 	if (ret)
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| 		goto out_clean_vgpu_resource;
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| 
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| 	ret = intel_vgpu_init_gtt(vgpu);
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| 	if (ret)
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| 		goto out_detach_hypervisor_vgpu;
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| 
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| 	ret = intel_vgpu_init_opregion(vgpu);
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| 	if (ret)
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| 		goto out_clean_gtt;
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| 
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| 	ret = intel_vgpu_init_display(vgpu, param->resolution);
 | |
| 	if (ret)
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| 		goto out_clean_opregion;
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| 
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| 	ret = intel_vgpu_setup_submission(vgpu);
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| 	if (ret)
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| 		goto out_clean_display;
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| 
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| 	ret = intel_vgpu_init_sched_policy(vgpu);
 | |
| 	if (ret)
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| 		goto out_clean_submission;
 | |
| 
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| 	ret = intel_gvt_debugfs_add_vgpu(vgpu);
 | |
| 	if (ret)
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| 		goto out_clean_sched_policy;
 | |
| 
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| 	ret = intel_gvt_hypervisor_set_opregion(vgpu);
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| 	if (ret)
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| 		goto out_clean_sched_policy;
 | |
| 
 | |
| 	return vgpu;
 | |
| 
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| out_clean_sched_policy:
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| 	intel_vgpu_clean_sched_policy(vgpu);
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| out_clean_submission:
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| 	intel_vgpu_clean_submission(vgpu);
 | |
| out_clean_display:
 | |
| 	intel_vgpu_clean_display(vgpu);
 | |
| out_clean_opregion:
 | |
| 	intel_vgpu_clean_opregion(vgpu);
 | |
| out_clean_gtt:
 | |
| 	intel_vgpu_clean_gtt(vgpu);
 | |
| out_detach_hypervisor_vgpu:
 | |
| 	intel_gvt_hypervisor_detach_vgpu(vgpu);
 | |
| out_clean_vgpu_resource:
 | |
| 	intel_vgpu_free_resource(vgpu);
 | |
| out_clean_vgpu_mmio:
 | |
| 	intel_vgpu_clean_mmio(vgpu);
 | |
| out_clean_idr:
 | |
| 	idr_remove(&gvt->vgpu_idr, vgpu->id);
 | |
| out_free_vgpu:
 | |
| 	vfree(vgpu);
 | |
| 	return ERR_PTR(ret);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * intel_gvt_create_vgpu - create a virtual GPU
 | |
|  * @gvt: GVT device
 | |
|  * @type: type of the vGPU to create
 | |
|  *
 | |
|  * This function is called when user wants to create a virtual GPU.
 | |
|  *
 | |
|  * Returns:
 | |
|  * pointer to intel_vgpu, error pointer if failed.
 | |
|  */
 | |
| struct intel_vgpu *intel_gvt_create_vgpu(struct intel_gvt *gvt,
 | |
| 				struct intel_vgpu_type *type)
 | |
| {
 | |
| 	struct intel_vgpu_creation_params param;
 | |
| 	struct intel_vgpu *vgpu;
 | |
| 
 | |
| 	param.handle = 0;
 | |
| 	param.primary = 1;
 | |
| 	param.low_gm_sz = type->low_gm_size;
 | |
| 	param.high_gm_sz = type->high_gm_size;
 | |
| 	param.fence_sz = type->fence;
 | |
| 	param.weight = type->weight;
 | |
| 	param.resolution = type->resolution;
 | |
| 
 | |
| 	/* XXX current param based on MB */
 | |
| 	param.low_gm_sz = BYTES_TO_MB(param.low_gm_sz);
 | |
| 	param.high_gm_sz = BYTES_TO_MB(param.high_gm_sz);
 | |
| 
 | |
| 	mutex_lock(&gvt->lock);
 | |
| 	vgpu = __intel_gvt_create_vgpu(gvt, ¶m);
 | |
| 	if (!IS_ERR(vgpu))
 | |
| 		/* calculate left instance change for types */
 | |
| 		intel_gvt_update_vgpu_types(gvt);
 | |
| 	mutex_unlock(&gvt->lock);
 | |
| 
 | |
| 	return vgpu;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * intel_gvt_reset_vgpu_locked - reset a virtual GPU by DMLR or GT reset
 | |
|  * @vgpu: virtual GPU
 | |
|  * @dmlr: vGPU Device Model Level Reset or GT Reset
 | |
|  * @engine_mask: engines to reset for GT reset
 | |
|  *
 | |
|  * This function is called when user wants to reset a virtual GPU through
 | |
|  * device model reset or GT reset. The caller should hold the vgpu lock.
 | |
|  *
 | |
|  * vGPU Device Model Level Reset (DMLR) simulates the PCI level reset to reset
 | |
|  * the whole vGPU to default state as when it is created. This vGPU function
 | |
|  * is required both for functionary and security concerns.The ultimate goal
 | |
|  * of vGPU FLR is that reuse a vGPU instance by virtual machines. When we
 | |
|  * assign a vGPU to a virtual machine we must isse such reset first.
 | |
|  *
 | |
|  * Full GT Reset and Per-Engine GT Reset are soft reset flow for GPU engines
 | |
|  * (Render, Blitter, Video, Video Enhancement). It is defined by GPU Spec.
 | |
|  * Unlike the FLR, GT reset only reset particular resource of a vGPU per
 | |
|  * the reset request. Guest driver can issue a GT reset by programming the
 | |
|  * virtual GDRST register to reset specific virtual GPU engine or all
 | |
|  * engines.
 | |
|  *
 | |
|  * The parameter dev_level is to identify if we will do DMLR or GT reset.
 | |
|  * The parameter engine_mask is to specific the engines that need to be
 | |
|  * resetted. If value ALL_ENGINES is given for engine_mask, it means
 | |
|  * the caller requests a full GT reset that we will reset all virtual
 | |
|  * GPU engines. For FLR, engine_mask is ignored.
 | |
|  */
 | |
| void intel_gvt_reset_vgpu_locked(struct intel_vgpu *vgpu, bool dmlr,
 | |
| 				 unsigned int engine_mask)
 | |
| {
 | |
| 	struct intel_gvt *gvt = vgpu->gvt;
 | |
| 	struct intel_gvt_workload_scheduler *scheduler = &gvt->scheduler;
 | |
| 	unsigned int resetting_eng = dmlr ? ALL_ENGINES : engine_mask;
 | |
| 
 | |
| 	gvt_dbg_core("------------------------------------------\n");
 | |
| 	gvt_dbg_core("resseting vgpu%d, dmlr %d, engine_mask %08x\n",
 | |
| 		     vgpu->id, dmlr, engine_mask);
 | |
| 
 | |
| 	vgpu->resetting_eng = resetting_eng;
 | |
| 
 | |
| 	intel_vgpu_stop_schedule(vgpu);
 | |
| 	/*
 | |
| 	 * The current_vgpu will set to NULL after stopping the
 | |
| 	 * scheduler when the reset is triggered by current vgpu.
 | |
| 	 */
 | |
| 	if (scheduler->current_vgpu == NULL) {
 | |
| 		mutex_unlock(&vgpu->vgpu_lock);
 | |
| 		intel_gvt_wait_vgpu_idle(vgpu);
 | |
| 		mutex_lock(&vgpu->vgpu_lock);
 | |
| 	}
 | |
| 
 | |
| 	intel_vgpu_reset_submission(vgpu, resetting_eng);
 | |
| 	/* full GPU reset or device model level reset */
 | |
| 	if (engine_mask == ALL_ENGINES || dmlr) {
 | |
| 		intel_vgpu_select_submission_ops(vgpu, ALL_ENGINES, 0);
 | |
| 		intel_vgpu_invalidate_ppgtt(vgpu);
 | |
| 		/*fence will not be reset during virtual reset */
 | |
| 		if (dmlr) {
 | |
| 			intel_vgpu_reset_gtt(vgpu);
 | |
| 			intel_vgpu_reset_resource(vgpu);
 | |
| 		}
 | |
| 
 | |
| 		intel_vgpu_reset_mmio(vgpu, dmlr);
 | |
| 		populate_pvinfo_page(vgpu);
 | |
| 		intel_vgpu_reset_display(vgpu);
 | |
| 
 | |
| 		if (dmlr) {
 | |
| 			intel_vgpu_reset_cfg_space(vgpu);
 | |
| 			/* only reset the failsafe mode when dmlr reset */
 | |
| 			vgpu->failsafe = false;
 | |
| 			vgpu->pv_notified = false;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	vgpu->resetting_eng = 0;
 | |
| 	gvt_dbg_core("reset vgpu%d done\n", vgpu->id);
 | |
| 	gvt_dbg_core("------------------------------------------\n");
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * intel_gvt_reset_vgpu - reset a virtual GPU (Function Level)
 | |
|  * @vgpu: virtual GPU
 | |
|  *
 | |
|  * This function is called when user wants to reset a virtual GPU.
 | |
|  *
 | |
|  */
 | |
| void intel_gvt_reset_vgpu(struct intel_vgpu *vgpu)
 | |
| {
 | |
| 	mutex_lock(&vgpu->vgpu_lock);
 | |
| 	intel_gvt_reset_vgpu_locked(vgpu, true, 0);
 | |
| 	mutex_unlock(&vgpu->vgpu_lock);
 | |
| }
 | 
