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			599 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| LZMA SDK 9.20
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| -------------
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| 
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| LZMA SDK provides the documentation, samples, header files, libraries,
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| and tools you need to develop applications that use LZMA compression.
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| 
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| LZMA is default and general compression method of 7z format
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| in 7-Zip compression program (www.7-zip.org). LZMA provides high
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| compression ratio and very fast decompression.
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| 
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| LZMA is an improved version of famous LZ77 compression algorithm.
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| It was improved in way of maximum increasing of compression ratio,
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| keeping high decompression speed and low memory requirements for
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| decompressing.
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| 
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| 
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| 
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| LICENSE
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| -------
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| 
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| LZMA SDK is written and placed in the public domain by Igor Pavlov.
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| 
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| Some code in LZMA SDK is based on public domain code from another developers:
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|   1) PPMd var.H (2001): Dmitry Shkarin
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|   2) SHA-256: Wei Dai (Crypto++ library)
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| 
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| 
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| LZMA SDK Contents
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| -----------------
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| 
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| LZMA SDK includes:
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| 
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|   - ANSI-C/C++/C#/Java source code for LZMA compressing and decompressing
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|   - Compiled file->file LZMA compressing/decompressing program for Windows system
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| 
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| 
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| UNIX/Linux version
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| ------------------
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| To compile C++ version of file->file LZMA encoding, go to directory
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| CPP/7zip/Bundles/LzmaCon
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| and call make to recompile it:
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|   make -f makefile.gcc clean all
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| 
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| In some UNIX/Linux versions you must compile LZMA with static libraries.
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| To compile with static libraries, you can use
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| LIB = -lm -static
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| 
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| 
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| Files
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| ---------------------
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| lzma.txt     - LZMA SDK description (this file)
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| 7zFormat.txt - 7z Format description
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| 7zC.txt      - 7z ANSI-C Decoder description
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| methods.txt  - Compression method IDs for .7z
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| lzma.exe     - Compiled file->file LZMA encoder/decoder for Windows
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| 7zr.exe      - 7-Zip with 7z/lzma/xz support.
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| history.txt  - history of the LZMA SDK
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| 
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| 
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| Source code structure
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| ---------------------
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| 
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| C/  - C files
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|         7zCrc*.*   - CRC code
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|         Alloc.*    - Memory allocation functions
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|         Bra*.*     - Filters for x86, IA-64, ARM, ARM-Thumb, PowerPC and SPARC code
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|         LzFind.*   - Match finder for LZ (LZMA) encoders
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|         LzFindMt.* - Match finder for LZ (LZMA) encoders for multithreading encoding
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|         LzHash.h   - Additional file for LZ match finder
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|         LzmaDec.*  - LZMA decoding
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|         LzmaEnc.*  - LZMA encoding
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|         LzmaLib.*  - LZMA Library for DLL calling
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|         Types.h    - Basic types for another .c files
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|         Threads.*  - The code for multithreading.
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| 
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|     LzmaLib  - LZMA Library (.DLL for Windows)
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| 
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|     LzmaUtil - LZMA Utility (file->file LZMA encoder/decoder).
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| 
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|     Archive - files related to archiving
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|       7z     - 7z ANSI-C Decoder
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| 
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| CPP/ -- CPP files
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| 
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|   Common  - common files for C++ projects
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|   Windows - common files for Windows related code
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| 
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|   7zip    - files related to 7-Zip Project
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| 
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|     Common   - common files for 7-Zip
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| 
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|     Compress - files related to compression/decompression
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| 
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|     Archive - files related to archiving
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| 
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|       Common   - common files for archive handling
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|       7z       - 7z C++ Encoder/Decoder
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| 
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|     Bundles    - Modules that are bundles of other modules
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| 
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|       Alone7z           - 7zr.exe: Standalone version of 7z.exe that supports only 7z/LZMA/BCJ/BCJ2
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|       LzmaCon           - lzma.exe: LZMA compression/decompression
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|       Format7zR         - 7zr.dll: Reduced version of 7za.dll: extracting/compressing to 7z/LZMA/BCJ/BCJ2
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|       Format7zExtractR  - 7zxr.dll: Reduced version of 7zxa.dll: extracting from 7z/LZMA/BCJ/BCJ2.
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| 
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|     UI        - User Interface files
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| 
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|       Client7z - Test application for 7za.dll,  7zr.dll, 7zxr.dll
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|       Common   - Common UI files
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|       Console  - Code for console archiver
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| 
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| 
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| 
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| CS/ - C# files
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|   7zip
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|     Common   - some common files for 7-Zip
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|     Compress - files related to compression/decompression
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|       LZ     - files related to LZ (Lempel-Ziv) compression algorithm
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|       LZMA         - LZMA compression/decompression
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|       LzmaAlone    - file->file LZMA compression/decompression
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|       RangeCoder   - Range Coder (special code of compression/decompression)
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| 
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| Java/  - Java files
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|   SevenZip
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|     Compression    - files related to compression/decompression
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|       LZ           - files related to LZ (Lempel-Ziv) compression algorithm
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|       LZMA         - LZMA compression/decompression
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|       RangeCoder   - Range Coder (special code of compression/decompression)
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| 
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| 
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| C/C++ source code of LZMA SDK is part of 7-Zip project.
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| 7-Zip source code can be downloaded from 7-Zip's SourceForge page:
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| 
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|   http://sourceforge.net/projects/sevenzip/
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| 
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| 
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| 
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| LZMA features
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| -------------
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|   - Variable dictionary size (up to 1 GB)
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|   - Estimated compressing speed: about 2 MB/s on 2 GHz CPU
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|   - Estimated decompressing speed:
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|       - 20-30 MB/s on 2 GHz Core 2 or AMD Athlon 64
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|       - 1-2 MB/s on 200 MHz ARM, MIPS, PowerPC or other simple RISC
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|   - Small memory requirements for decompressing (16 KB + DictionarySize)
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|   - Small code size for decompressing: 5-8 KB
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| 
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| LZMA decoder uses only integer operations and can be
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| implemented in any modern 32-bit CPU (or on 16-bit CPU with some conditions).
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| 
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| Some critical operations that affect the speed of LZMA decompression:
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|   1) 32*16 bit integer multiply
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|   2) Misspredicted branches (penalty mostly depends from pipeline length)
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|   3) 32-bit shift and arithmetic operations
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| 
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| The speed of LZMA decompressing mostly depends from CPU speed.
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| Memory speed has no big meaning. But if your CPU has small data cache,
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| overall weight of memory speed will slightly increase.
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| 
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| 
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| How To Use
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| ----------
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| 
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| Using LZMA encoder/decoder executable
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| --------------------------------------
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| 
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| Usage:  LZMA <e|d> inputFile outputFile [<switches>...]
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| 
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|   e: encode file
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| 
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|   d: decode file
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| 
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|   b: Benchmark. There are two tests: compressing and decompressing
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|      with LZMA method. Benchmark shows rating in MIPS (million
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|      instructions per second). Rating value is calculated from
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|      measured speed and it is normalized with Intel's Core 2 results.
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|      Also Benchmark checks possible hardware errors (RAM
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|      errors in most cases). Benchmark uses these settings:
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|      (-a1, -d21, -fb32, -mfbt4). You can change only -d parameter.
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|      Also you can change the number of iterations. Example for 30 iterations:
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|        LZMA b 30
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|      Default number of iterations is 10.
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| 
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| <Switches>
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| 
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| 
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|   -a{N}:  set compression mode 0 = fast, 1 = normal
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|           default: 1 (normal)
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| 
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|   d{N}:   Sets Dictionary size - [0, 30], default: 23 (8MB)
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|           The maximum value for dictionary size is 1 GB = 2^30 bytes.
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|           Dictionary size is calculated as DictionarySize = 2^N bytes.
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|           For decompressing file compressed by LZMA method with dictionary
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|           size D = 2^N you need about D bytes of memory (RAM).
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| 
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|   -fb{N}: set number of fast bytes - [5, 273], default: 128
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|           Usually big number gives a little bit better compression ratio
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|           and slower compression process.
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| 
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|   -lc{N}: set number of literal context bits - [0, 8], default: 3
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|           Sometimes lc=4 gives gain for big files.
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| 
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|   -lp{N}: set number of literal pos bits - [0, 4], default: 0
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|           lp switch is intended for periodical data when period is
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|           equal 2^N. For example, for 32-bit (4 bytes)
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|           periodical data you can use lp=2. Often it's better to set lc0,
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|           if you change lp switch.
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| 
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|   -pb{N}: set number of pos bits - [0, 4], default: 2
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|           pb switch is intended for periodical data
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|           when period is equal 2^N.
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| 
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|   -mf{MF_ID}: set Match Finder. Default: bt4.
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|               Algorithms from hc* group doesn't provide good compression
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|               ratio, but they often works pretty fast in combination with
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|               fast mode (-a0).
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| 
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|               Memory requirements depend from dictionary size
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|               (parameter "d" in table below).
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| 
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|                MF_ID     Memory                   Description
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| 
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|                 bt2    d *  9.5 + 4MB  Binary Tree with 2 bytes hashing.
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|                 bt3    d * 11.5 + 4MB  Binary Tree with 3 bytes hashing.
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|                 bt4    d * 11.5 + 4MB  Binary Tree with 4 bytes hashing.
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|                 hc4    d *  7.5 + 4MB  Hash Chain with 4 bytes hashing.
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| 
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|   -eos:   write End Of Stream marker. By default LZMA doesn't write
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|           eos marker, since LZMA decoder knows uncompressed size
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|           stored in .lzma file header.
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| 
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|   -si:    Read data from stdin (it will write End Of Stream marker).
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|   -so:    Write data to stdout
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| 
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| 
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| Examples:
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| 
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| 1) LZMA e file.bin file.lzma -d16 -lc0
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| 
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| compresses file.bin to file.lzma with 64 KB dictionary (2^16=64K)
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| and 0 literal context bits. -lc0 allows to reduce memory requirements
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| for decompression.
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| 
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| 
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| 2) LZMA e file.bin file.lzma -lc0 -lp2
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| 
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| compresses file.bin to file.lzma with settings suitable
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| for 32-bit periodical data (for example, ARM or MIPS code).
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| 
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| 3) LZMA d file.lzma file.bin
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| 
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| decompresses file.lzma to file.bin.
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| 
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| 
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| Compression ratio hints
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| -----------------------
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| 
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| Recommendations
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| ---------------
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| 
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| To increase the compression ratio for LZMA compressing it's desirable
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| to have aligned data (if it's possible) and also it's desirable to locate
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| data in such order, where code is grouped in one place and data is
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| grouped in other place (it's better than such mixing: code, data, code,
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| data, ...).
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| 
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| 
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| Filters
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| -------
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| You can increase the compression ratio for some data types, using
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| special filters before compressing. For example, it's possible to
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| increase the compression ratio on 5-10% for code for those CPU ISAs:
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| x86, IA-64, ARM, ARM-Thumb, PowerPC, SPARC.
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| 
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| You can find C source code of such filters in C/Bra*.* files
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| 
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| You can check the compression ratio gain of these filters with such
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| 7-Zip commands (example for ARM code):
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| No filter:
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|   7z a a1.7z a.bin -m0=lzma
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| 
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| With filter for little-endian ARM code:
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|   7z a a2.7z a.bin -m0=arm -m1=lzma
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| 
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| It works in such manner:
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| Compressing    = Filter_encoding + LZMA_encoding
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| Decompressing  = LZMA_decoding + Filter_decoding
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| 
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| Compressing and decompressing speed of such filters is very high,
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| so it will not increase decompressing time too much.
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| Moreover, it reduces decompression time for LZMA_decoding,
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| since compression ratio with filtering is higher.
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| 
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| These filters convert CALL (calling procedure) instructions
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| from relative offsets to absolute addresses, so such data becomes more
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| compressible.
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| 
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| For some ISAs (for example, for MIPS) it's impossible to get gain from such filter.
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| 
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| 
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| LZMA compressed file format
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| ---------------------------
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| Offset Size Description
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|   0     1   Special LZMA properties (lc,lp, pb in encoded form)
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|   1     4   Dictionary size (little endian)
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|   5     8   Uncompressed size (little endian). -1 means unknown size
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|  13         Compressed data
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| 
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| 
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| ANSI-C LZMA Decoder
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| ~~~~~~~~~~~~~~~~~~~
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| 
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| Please note that interfaces for ANSI-C code were changed in LZMA SDK 4.58.
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| If you want to use old interfaces you can download previous version of LZMA SDK
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| from sourceforge.net site.
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| 
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| To use ANSI-C LZMA Decoder you need the following files:
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| 1) LzmaDec.h + LzmaDec.c + Types.h
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| LzmaUtil/LzmaUtil.c is example application that uses these files.
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| 
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| 
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| Memory requirements for LZMA decoding
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| -------------------------------------
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| 
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| Stack usage of LZMA decoding function for local variables is not
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| larger than 200-400 bytes.
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| 
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| LZMA Decoder uses dictionary buffer and internal state structure.
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| Internal state structure consumes
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|   state_size = (4 + (1.5 << (lc + lp))) KB
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| by default (lc=3, lp=0), state_size = 16 KB.
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| 
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| 
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| How To decompress data
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| ----------------------
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| 
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| LZMA Decoder (ANSI-C version) now supports 2 interfaces:
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| 1) Single-call Decompressing
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| 2) Multi-call State Decompressing (zlib-like interface)
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| 
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| You must use external allocator:
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| Example:
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| void *SzAlloc(void *p, size_t size) { p = p; return malloc(size); }
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| void SzFree(void *p, void *address) { p = p; free(address); }
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| ISzAlloc alloc = { SzAlloc, SzFree };
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| 
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| You can use p = p; operator to disable compiler warnings.
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| 
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| 
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| Single-call Decompressing
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| -------------------------
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| When to use: RAM->RAM decompressing
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| Compile files: LzmaDec.h + LzmaDec.c + Types.h
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| Compile defines: no defines
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| Memory Requirements:
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|   - Input buffer: compressed size
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|   - Output buffer: uncompressed size
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|   - LZMA Internal Structures: state_size (16 KB for default settings)
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| 
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| Interface:
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|   int LzmaDecode(Byte *dest, SizeT *destLen, const Byte *src, SizeT *srcLen,
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|       const Byte *propData, unsigned propSize, ELzmaFinishMode finishMode,
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|       ELzmaStatus *status, ISzAlloc *alloc);
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|   In:
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|     dest     - output data
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|     destLen  - output data size
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|     src      - input data
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|     srcLen   - input data size
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|     propData - LZMA properties  (5 bytes)
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|     propSize - size of propData buffer (5 bytes)
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|     finishMode - It has meaning only if the decoding reaches output limit (*destLen).
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|          LZMA_FINISH_ANY - Decode just destLen bytes.
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|          LZMA_FINISH_END - Stream must be finished after (*destLen).
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|                            You can use LZMA_FINISH_END, when you know that
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|                            current output buffer covers last bytes of stream.
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|     alloc    - Memory allocator.
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| 
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|   Out:
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|     destLen  - processed output size
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|     srcLen   - processed input size
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| 
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|   Output:
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|     SZ_OK
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|       status:
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|         LZMA_STATUS_FINISHED_WITH_MARK
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|         LZMA_STATUS_NOT_FINISHED
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|         LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK
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|     SZ_ERROR_DATA - Data error
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|     SZ_ERROR_MEM  - Memory allocation error
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|     SZ_ERROR_UNSUPPORTED - Unsupported properties
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|     SZ_ERROR_INPUT_EOF - It needs more bytes in input buffer (src).
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| 
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|   If LZMA decoder sees end_marker before reaching output limit, it returns OK result,
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|   and output value of destLen will be less than output buffer size limit.
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| 
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|   You can use multiple checks to test data integrity after full decompression:
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|     1) Check Result and "status" variable.
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|     2) Check that output(destLen) = uncompressedSize, if you know real uncompressedSize.
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|     3) Check that output(srcLen) = compressedSize, if you know real compressedSize.
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|        You must use correct finish mode in that case. */
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| 
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| 
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| Multi-call State Decompressing (zlib-like interface)
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| ----------------------------------------------------
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| 
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| When to use: file->file decompressing
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| Compile files: LzmaDec.h + LzmaDec.c + Types.h
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| 
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| Memory Requirements:
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|  - Buffer for input stream: any size (for example, 16 KB)
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|  - Buffer for output stream: any size (for example, 16 KB)
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|  - LZMA Internal Structures: state_size (16 KB for default settings)
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|  - LZMA dictionary (dictionary size is encoded in LZMA properties header)
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| 
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| 1) read LZMA properties (5 bytes) and uncompressed size (8 bytes, little-endian) to header:
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|    unsigned char header[LZMA_PROPS_SIZE + 8];
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|    ReadFile(inFile, header, sizeof(header)
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| 
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| 2) Allocate CLzmaDec structures (state + dictionary) using LZMA properties
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| 
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|   CLzmaDec state;
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|   LzmaDec_Constr(&state);
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|   res = LzmaDec_Allocate(&state, header, LZMA_PROPS_SIZE, &g_Alloc);
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|   if (res != SZ_OK)
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|     return res;
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| 
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| 3) Init LzmaDec structure before any new LZMA stream. And call LzmaDec_DecodeToBuf in loop
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| 
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|   LzmaDec_Init(&state);
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|   for (;;)
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|   {
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|     ...
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|     int res = LzmaDec_DecodeToBuf(CLzmaDec *p, Byte *dest, SizeT *destLen,
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|         const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode);
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|     ...
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|   }
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| 
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| 
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| 4) Free all allocated structures
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|   LzmaDec_Free(&state, &g_Alloc);
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| 
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| For full code example, look at C/LzmaUtil/LzmaUtil.c code.
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| 
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| 
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| How To compress data
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| --------------------
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| 
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| Compile files: LzmaEnc.h + LzmaEnc.c + Types.h +
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| LzFind.c + LzFind.h + LzFindMt.c + LzFindMt.h + LzHash.h
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| 
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| Memory Requirements:
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|   - (dictSize * 11.5 + 6 MB) + state_size
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| 
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| Lzma Encoder can use two memory allocators:
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| 1) alloc - for small arrays.
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| 2) allocBig - for big arrays.
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| 
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| For example, you can use Large RAM Pages (2 MB) in allocBig allocator for
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| better compression speed. Note that Windows has bad implementation for
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| Large RAM Pages.
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| It's OK to use same allocator for alloc and allocBig.
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| 
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| 
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| Single-call Compression with callbacks
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| --------------------------------------
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| 
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| Check C/LzmaUtil/LzmaUtil.c as example,
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| 
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| When to use: file->file decompressing
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| 
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| 1) you must implement callback structures for interfaces:
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| ISeqInStream
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| ISeqOutStream
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| ICompressProgress
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| ISzAlloc
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| 
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| static void *SzAlloc(void *p, size_t size) { p = p; return MyAlloc(size); }
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| static void SzFree(void *p, void *address) {  p = p; MyFree(address); }
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| static ISzAlloc g_Alloc = { SzAlloc, SzFree };
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| 
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|   CFileSeqInStream inStream;
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|   CFileSeqOutStream outStream;
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| 
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|   inStream.funcTable.Read = MyRead;
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|   inStream.file = inFile;
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|   outStream.funcTable.Write = MyWrite;
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|   outStream.file = outFile;
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| 
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| 
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| 2) Create CLzmaEncHandle object;
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| 
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|   CLzmaEncHandle enc;
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| 
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|   enc = LzmaEnc_Create(&g_Alloc);
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|   if (enc == 0)
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|     return SZ_ERROR_MEM;
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| 
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| 
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| 3) initialize CLzmaEncProps properties;
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| 
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|   LzmaEncProps_Init(&props);
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| 
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|   Then you can change some properties in that structure.
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| 
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| 4) Send LZMA properties to LZMA Encoder
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| 
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|   res = LzmaEnc_SetProps(enc, &props);
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| 
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| 5) Write encoded properties to header
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| 
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|     Byte header[LZMA_PROPS_SIZE + 8];
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|     size_t headerSize = LZMA_PROPS_SIZE;
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|     UInt64 fileSize;
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|     int i;
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| 
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|     res = LzmaEnc_WriteProperties(enc, header, &headerSize);
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|     fileSize = MyGetFileLength(inFile);
 | |
|     for (i = 0; i < 8; i++)
 | |
|       header[headerSize++] = (Byte)(fileSize >> (8 * i));
 | |
|     MyWriteFileAndCheck(outFile, header, headerSize)
 | |
| 
 | |
| 6) Call encoding function:
 | |
|       res = LzmaEnc_Encode(enc, &outStream.funcTable, &inStream.funcTable,
 | |
|         NULL, &g_Alloc, &g_Alloc);
 | |
| 
 | |
| 7) Destroy LZMA Encoder Object
 | |
|   LzmaEnc_Destroy(enc, &g_Alloc, &g_Alloc);
 | |
| 
 | |
| 
 | |
| If callback function return some error code, LzmaEnc_Encode also returns that code
 | |
| or it can return the code like SZ_ERROR_READ, SZ_ERROR_WRITE or SZ_ERROR_PROGRESS.
 | |
| 
 | |
| 
 | |
| Single-call RAM->RAM Compression
 | |
| --------------------------------
 | |
| 
 | |
| Single-call RAM->RAM Compression is similar to Compression with callbacks,
 | |
| but you provide pointers to buffers instead of pointers to stream callbacks:
 | |
| 
 | |
| HRes LzmaEncode(Byte *dest, SizeT *destLen, const Byte *src, SizeT srcLen,
 | |
|     CLzmaEncProps *props, Byte *propsEncoded, SizeT *propsSize, int writeEndMark,
 | |
|     ICompressProgress *progress, ISzAlloc *alloc, ISzAlloc *allocBig);
 | |
| 
 | |
| Return code:
 | |
|   SZ_OK               - OK
 | |
|   SZ_ERROR_MEM        - Memory allocation error
 | |
|   SZ_ERROR_PARAM      - Incorrect paramater
 | |
|   SZ_ERROR_OUTPUT_EOF - output buffer overflow
 | |
|   SZ_ERROR_THREAD     - errors in multithreading functions (only for Mt version)
 | |
| 
 | |
| 
 | |
| 
 | |
| Defines
 | |
| -------
 | |
| 
 | |
| _LZMA_SIZE_OPT - Enable some optimizations in LZMA Decoder to get smaller executable code.
 | |
| 
 | |
| _LZMA_PROB32   - It can increase the speed on some 32-bit CPUs, but memory usage for
 | |
|                  some structures will be doubled in that case.
 | |
| 
 | |
| _LZMA_UINT32_IS_ULONG  - Define it if int is 16-bit on your compiler and long is 32-bit.
 | |
| 
 | |
| _LZMA_NO_SYSTEM_SIZE_T  - Define it if you don't want to use size_t type.
 | |
| 
 | |
| 
 | |
| _7ZIP_PPMD_SUPPPORT - Define it if you don't want to support PPMD method in AMSI-C .7z decoder.
 | |
| 
 | |
| 
 | |
| C++ LZMA Encoder/Decoder
 | |
| ~~~~~~~~~~~~~~~~~~~~~~~~
 | |
| C++ LZMA code use COM-like interfaces. So if you want to use it,
 | |
| you can study basics of COM/OLE.
 | |
| C++ LZMA code is just wrapper over ANSI-C code.
 | |
| 
 | |
| 
 | |
| C++ Notes
 | |
| ~~~~~~~~~~~~~~~~~~~~~~~~
 | |
| If you use some C++ code folders in 7-Zip (for example, C++ code for .7z handling),
 | |
| you must check that you correctly work with "new" operator.
 | |
| 7-Zip can be compiled with MSVC 6.0 that doesn't throw "exception" from "new" operator.
 | |
| So 7-Zip uses "CPP\Common\NewHandler.cpp" that redefines "new" operator:
 | |
| operator new(size_t size)
 | |
| {
 | |
|   void *p = ::malloc(size);
 | |
|   if (p == 0)
 | |
|     throw CNewException();
 | |
|   return p;
 | |
| }
 | |
| If you use MSCV that throws exception for "new" operator, you can compile without
 | |
| "NewHandler.cpp". So standard exception will be used. Actually some code of
 | |
| 7-Zip catches any exception in internal code and converts it to HRESULT code.
 | |
| So you don't need to catch CNewException, if you call COM interfaces of 7-Zip.
 | |
| 
 | |
| ---
 | |
| 
 | |
| http://www.7-zip.org
 | |
| http://www.7-zip.org/sdk.html
 | |
| http://www.7-zip.org/support.html
 | 
