422 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			422 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
 | 
						|
 * Audio support data for mISDN_dsp.
 | 
						|
 *
 | 
						|
 * Copyright 2002/2003 by Andreas Eversberg (jolly@eversberg.eu)
 | 
						|
 * Rewritten by Peter
 | 
						|
 *
 | 
						|
 * This software may be used and distributed according to the terms
 | 
						|
 * of the GNU General Public License, incorporated herein by reference.
 | 
						|
 *
 | 
						|
 */
 | 
						|
 | 
						|
#include <linux/delay.h>
 | 
						|
#include <linux/mISDNif.h>
 | 
						|
#include <linux/mISDNdsp.h>
 | 
						|
#include <linux/export.h>
 | 
						|
#include <linux/bitrev.h>
 | 
						|
#include "core.h"
 | 
						|
#include "dsp.h"
 | 
						|
 | 
						|
/* ulaw[unsigned char] -> signed 16-bit */
 | 
						|
s32 dsp_audio_ulaw_to_s32[256];
 | 
						|
/* alaw[unsigned char] -> signed 16-bit */
 | 
						|
s32 dsp_audio_alaw_to_s32[256];
 | 
						|
 | 
						|
s32 *dsp_audio_law_to_s32;
 | 
						|
EXPORT_SYMBOL(dsp_audio_law_to_s32);
 | 
						|
 | 
						|
/* signed 16-bit -> law */
 | 
						|
u8 dsp_audio_s16_to_law[65536];
 | 
						|
EXPORT_SYMBOL(dsp_audio_s16_to_law);
 | 
						|
 | 
						|
/* alaw -> ulaw */
 | 
						|
u8 dsp_audio_alaw_to_ulaw[256];
 | 
						|
/* ulaw -> alaw */
 | 
						|
static u8 dsp_audio_ulaw_to_alaw[256];
 | 
						|
u8 dsp_silence;
 | 
						|
 | 
						|
 | 
						|
/*****************************************************
 | 
						|
 * generate table for conversion of s16 to alaw/ulaw *
 | 
						|
 *****************************************************/
 | 
						|
 | 
						|
#define AMI_MASK 0x55
 | 
						|
 | 
						|
static inline unsigned char linear2alaw(short int linear)
 | 
						|
{
 | 
						|
	int mask;
 | 
						|
	int seg;
 | 
						|
	int pcm_val;
 | 
						|
	static int seg_end[8] = {
 | 
						|
		0xFF, 0x1FF, 0x3FF, 0x7FF, 0xFFF, 0x1FFF, 0x3FFF, 0x7FFF
 | 
						|
	};
 | 
						|
 | 
						|
	pcm_val = linear;
 | 
						|
	if (pcm_val >= 0) {
 | 
						|
		/* Sign (7th) bit = 1 */
 | 
						|
		mask = AMI_MASK | 0x80;
 | 
						|
	} else {
 | 
						|
		/* Sign bit = 0 */
 | 
						|
		mask = AMI_MASK;
 | 
						|
		pcm_val = -pcm_val;
 | 
						|
	}
 | 
						|
 | 
						|
	/* Convert the scaled magnitude to segment number. */
 | 
						|
	for (seg = 0; seg < 8; seg++) {
 | 
						|
		if (pcm_val <= seg_end[seg])
 | 
						|
			break;
 | 
						|
	}
 | 
						|
	/* Combine the sign, segment, and quantization bits. */
 | 
						|
	return  ((seg << 4) |
 | 
						|
		 ((pcm_val >> ((seg)  ?  (seg + 3)  :  4)) & 0x0F)) ^ mask;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static inline short int alaw2linear(unsigned char alaw)
 | 
						|
{
 | 
						|
	int i;
 | 
						|
	int seg;
 | 
						|
 | 
						|
	alaw ^= AMI_MASK;
 | 
						|
	i = ((alaw & 0x0F) << 4) + 8 /* rounding error */;
 | 
						|
	seg = (((int) alaw & 0x70) >> 4);
 | 
						|
	if (seg)
 | 
						|
		i = (i + 0x100) << (seg - 1);
 | 
						|
	return (short int) ((alaw & 0x80)  ?  i  :  -i);
 | 
						|
}
 | 
						|
 | 
						|
static inline short int ulaw2linear(unsigned char ulaw)
 | 
						|
{
 | 
						|
	short mu, e, f, y;
 | 
						|
	static short etab[] = {0, 132, 396, 924, 1980, 4092, 8316, 16764};
 | 
						|
 | 
						|
	mu = 255 - ulaw;
 | 
						|
	e = (mu & 0x70) / 16;
 | 
						|
	f = mu & 0x0f;
 | 
						|
	y = f * (1 << (e + 3));
 | 
						|
	y += etab[e];
 | 
						|
	if (mu & 0x80)
 | 
						|
		y = -y;
 | 
						|
	return y;
 | 
						|
}
 | 
						|
 | 
						|
#define BIAS 0x84   /*!< define the add-in bias for 16 bit samples */
 | 
						|
 | 
						|
static unsigned char linear2ulaw(short sample)
 | 
						|
{
 | 
						|
	static int exp_lut[256] = {
 | 
						|
		0, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3,
 | 
						|
		4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
 | 
						|
		5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
 | 
						|
		5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
 | 
						|
		6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
 | 
						|
		6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
 | 
						|
		6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
 | 
						|
		6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
 | 
						|
		7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
 | 
						|
		7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
 | 
						|
		7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
 | 
						|
		7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
 | 
						|
		7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
 | 
						|
		7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
 | 
						|
		7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
 | 
						|
		7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7};
 | 
						|
	int sign, exponent, mantissa;
 | 
						|
	unsigned char ulawbyte;
 | 
						|
 | 
						|
	/* Get the sample into sign-magnitude. */
 | 
						|
	sign = (sample >> 8) & 0x80;	  /* set aside the sign */
 | 
						|
	if (sign != 0)
 | 
						|
		sample = -sample;	      /* get magnitude */
 | 
						|
 | 
						|
	/* Convert from 16 bit linear to ulaw. */
 | 
						|
	sample = sample + BIAS;
 | 
						|
	exponent = exp_lut[(sample >> 7) & 0xFF];
 | 
						|
	mantissa = (sample >> (exponent + 3)) & 0x0F;
 | 
						|
	ulawbyte = ~(sign | (exponent << 4) | mantissa);
 | 
						|
 | 
						|
	return ulawbyte;
 | 
						|
}
 | 
						|
 | 
						|
void dsp_audio_generate_law_tables(void)
 | 
						|
{
 | 
						|
	int i;
 | 
						|
	for (i = 0; i < 256; i++)
 | 
						|
		dsp_audio_alaw_to_s32[i] = alaw2linear(bitrev8((u8)i));
 | 
						|
 | 
						|
	for (i = 0; i < 256; i++)
 | 
						|
		dsp_audio_ulaw_to_s32[i] = ulaw2linear(bitrev8((u8)i));
 | 
						|
 | 
						|
	for (i = 0; i < 256; i++) {
 | 
						|
		dsp_audio_alaw_to_ulaw[i] =
 | 
						|
			linear2ulaw(dsp_audio_alaw_to_s32[i]);
 | 
						|
		dsp_audio_ulaw_to_alaw[i] =
 | 
						|
			linear2alaw(dsp_audio_ulaw_to_s32[i]);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
dsp_audio_generate_s2law_table(void)
 | 
						|
{
 | 
						|
	int i;
 | 
						|
 | 
						|
	if (dsp_options & DSP_OPT_ULAW) {
 | 
						|
		/* generating ulaw-table */
 | 
						|
		for (i = -32768; i < 32768; i++) {
 | 
						|
			dsp_audio_s16_to_law[i & 0xffff] =
 | 
						|
				bitrev8(linear2ulaw(i));
 | 
						|
		}
 | 
						|
	} else {
 | 
						|
		/* generating alaw-table */
 | 
						|
		for (i = -32768; i < 32768; i++) {
 | 
						|
			dsp_audio_s16_to_law[i & 0xffff] =
 | 
						|
				bitrev8(linear2alaw(i));
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/*
 | 
						|
 * the seven bit sample is the number of every second alaw-sample ordered by
 | 
						|
 * aplitude. 0x00 is negative, 0x7f is positive amplitude.
 | 
						|
 */
 | 
						|
u8 dsp_audio_seven2law[128];
 | 
						|
u8 dsp_audio_law2seven[256];
 | 
						|
 | 
						|
/********************************************************************
 | 
						|
 * generate table for conversion law from/to 7-bit alaw-like sample *
 | 
						|
 ********************************************************************/
 | 
						|
 | 
						|
void
 | 
						|
dsp_audio_generate_seven(void)
 | 
						|
{
 | 
						|
	int i, j, k;
 | 
						|
	u8 spl;
 | 
						|
	u8 sorted_alaw[256];
 | 
						|
 | 
						|
	/* generate alaw table, sorted by the linear value */
 | 
						|
	for (i = 0; i < 256; i++) {
 | 
						|
		j = 0;
 | 
						|
		for (k = 0; k < 256; k++) {
 | 
						|
			if (dsp_audio_alaw_to_s32[k]
 | 
						|
			    < dsp_audio_alaw_to_s32[i])
 | 
						|
				j++;
 | 
						|
		}
 | 
						|
		sorted_alaw[j] = i;
 | 
						|
	}
 | 
						|
 | 
						|
	/* generate tabels */
 | 
						|
	for (i = 0; i < 256; i++) {
 | 
						|
		/* spl is the source: the law-sample (converted to alaw) */
 | 
						|
		spl = i;
 | 
						|
		if (dsp_options & DSP_OPT_ULAW)
 | 
						|
			spl = dsp_audio_ulaw_to_alaw[i];
 | 
						|
		/* find the 7-bit-sample */
 | 
						|
		for (j = 0; j < 256; j++) {
 | 
						|
			if (sorted_alaw[j] == spl)
 | 
						|
				break;
 | 
						|
		}
 | 
						|
		/* write 7-bit audio value */
 | 
						|
		dsp_audio_law2seven[i] = j >> 1;
 | 
						|
	}
 | 
						|
	for (i = 0; i < 128; i++) {
 | 
						|
		spl = sorted_alaw[i << 1];
 | 
						|
		if (dsp_options & DSP_OPT_ULAW)
 | 
						|
			spl = dsp_audio_alaw_to_ulaw[spl];
 | 
						|
		dsp_audio_seven2law[i] = spl;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/* mix 2*law -> law */
 | 
						|
u8 dsp_audio_mix_law[65536];
 | 
						|
 | 
						|
/******************************************************
 | 
						|
 * generate mix table to mix two law samples into one *
 | 
						|
 ******************************************************/
 | 
						|
 | 
						|
void
 | 
						|
dsp_audio_generate_mix_table(void)
 | 
						|
{
 | 
						|
	int i, j;
 | 
						|
	s32 sample;
 | 
						|
 | 
						|
	i = 0;
 | 
						|
	while (i < 256) {
 | 
						|
		j = 0;
 | 
						|
		while (j < 256) {
 | 
						|
			sample = dsp_audio_law_to_s32[i];
 | 
						|
			sample += dsp_audio_law_to_s32[j];
 | 
						|
			if (sample > 32767)
 | 
						|
				sample = 32767;
 | 
						|
			if (sample < -32768)
 | 
						|
				sample = -32768;
 | 
						|
			dsp_audio_mix_law[(i << 8) | j] =
 | 
						|
				dsp_audio_s16_to_law[sample & 0xffff];
 | 
						|
			j++;
 | 
						|
		}
 | 
						|
		i++;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/*************************************
 | 
						|
 * generate different volume changes *
 | 
						|
 *************************************/
 | 
						|
 | 
						|
static u8 dsp_audio_reduce8[256];
 | 
						|
static u8 dsp_audio_reduce7[256];
 | 
						|
static u8 dsp_audio_reduce6[256];
 | 
						|
static u8 dsp_audio_reduce5[256];
 | 
						|
static u8 dsp_audio_reduce4[256];
 | 
						|
static u8 dsp_audio_reduce3[256];
 | 
						|
static u8 dsp_audio_reduce2[256];
 | 
						|
static u8 dsp_audio_reduce1[256];
 | 
						|
static u8 dsp_audio_increase1[256];
 | 
						|
static u8 dsp_audio_increase2[256];
 | 
						|
static u8 dsp_audio_increase3[256];
 | 
						|
static u8 dsp_audio_increase4[256];
 | 
						|
static u8 dsp_audio_increase5[256];
 | 
						|
static u8 dsp_audio_increase6[256];
 | 
						|
static u8 dsp_audio_increase7[256];
 | 
						|
static u8 dsp_audio_increase8[256];
 | 
						|
 | 
						|
static u8 *dsp_audio_volume_change[16] = {
 | 
						|
	dsp_audio_reduce8,
 | 
						|
	dsp_audio_reduce7,
 | 
						|
	dsp_audio_reduce6,
 | 
						|
	dsp_audio_reduce5,
 | 
						|
	dsp_audio_reduce4,
 | 
						|
	dsp_audio_reduce3,
 | 
						|
	dsp_audio_reduce2,
 | 
						|
	dsp_audio_reduce1,
 | 
						|
	dsp_audio_increase1,
 | 
						|
	dsp_audio_increase2,
 | 
						|
	dsp_audio_increase3,
 | 
						|
	dsp_audio_increase4,
 | 
						|
	dsp_audio_increase5,
 | 
						|
	dsp_audio_increase6,
 | 
						|
	dsp_audio_increase7,
 | 
						|
	dsp_audio_increase8,
 | 
						|
};
 | 
						|
 | 
						|
void
 | 
						|
dsp_audio_generate_volume_changes(void)
 | 
						|
{
 | 
						|
	register s32 sample;
 | 
						|
	int i;
 | 
						|
	int num[]   = { 110, 125, 150, 175, 200, 300, 400, 500 };
 | 
						|
	int denum[] = { 100, 100, 100, 100, 100, 100, 100, 100 };
 | 
						|
 | 
						|
	i = 0;
 | 
						|
	while (i < 256) {
 | 
						|
		dsp_audio_reduce8[i] = dsp_audio_s16_to_law[
 | 
						|
			(dsp_audio_law_to_s32[i] * denum[7] / num[7]) & 0xffff];
 | 
						|
		dsp_audio_reduce7[i] = dsp_audio_s16_to_law[
 | 
						|
			(dsp_audio_law_to_s32[i] * denum[6] / num[6]) & 0xffff];
 | 
						|
		dsp_audio_reduce6[i] = dsp_audio_s16_to_law[
 | 
						|
			(dsp_audio_law_to_s32[i] * denum[5] / num[5]) & 0xffff];
 | 
						|
		dsp_audio_reduce5[i] = dsp_audio_s16_to_law[
 | 
						|
			(dsp_audio_law_to_s32[i] * denum[4] / num[4]) & 0xffff];
 | 
						|
		dsp_audio_reduce4[i] = dsp_audio_s16_to_law[
 | 
						|
			(dsp_audio_law_to_s32[i] * denum[3] / num[3]) & 0xffff];
 | 
						|
		dsp_audio_reduce3[i] = dsp_audio_s16_to_law[
 | 
						|
			(dsp_audio_law_to_s32[i] * denum[2] / num[2]) & 0xffff];
 | 
						|
		dsp_audio_reduce2[i] = dsp_audio_s16_to_law[
 | 
						|
			(dsp_audio_law_to_s32[i] * denum[1] / num[1]) & 0xffff];
 | 
						|
		dsp_audio_reduce1[i] = dsp_audio_s16_to_law[
 | 
						|
			(dsp_audio_law_to_s32[i] * denum[0] / num[0]) & 0xffff];
 | 
						|
		sample = dsp_audio_law_to_s32[i] * num[0] / denum[0];
 | 
						|
		if (sample < -32768)
 | 
						|
			sample = -32768;
 | 
						|
		else if (sample > 32767)
 | 
						|
			sample = 32767;
 | 
						|
		dsp_audio_increase1[i] = dsp_audio_s16_to_law[sample & 0xffff];
 | 
						|
		sample = dsp_audio_law_to_s32[i] * num[1] / denum[1];
 | 
						|
		if (sample < -32768)
 | 
						|
			sample = -32768;
 | 
						|
		else if (sample > 32767)
 | 
						|
			sample = 32767;
 | 
						|
		dsp_audio_increase2[i] = dsp_audio_s16_to_law[sample & 0xffff];
 | 
						|
		sample = dsp_audio_law_to_s32[i] * num[2] / denum[2];
 | 
						|
		if (sample < -32768)
 | 
						|
			sample = -32768;
 | 
						|
		else if (sample > 32767)
 | 
						|
			sample = 32767;
 | 
						|
		dsp_audio_increase3[i] = dsp_audio_s16_to_law[sample & 0xffff];
 | 
						|
		sample = dsp_audio_law_to_s32[i] * num[3] / denum[3];
 | 
						|
		if (sample < -32768)
 | 
						|
			sample = -32768;
 | 
						|
		else if (sample > 32767)
 | 
						|
			sample = 32767;
 | 
						|
		dsp_audio_increase4[i] = dsp_audio_s16_to_law[sample & 0xffff];
 | 
						|
		sample = dsp_audio_law_to_s32[i] * num[4] / denum[4];
 | 
						|
		if (sample < -32768)
 | 
						|
			sample = -32768;
 | 
						|
		else if (sample > 32767)
 | 
						|
			sample = 32767;
 | 
						|
		dsp_audio_increase5[i] = dsp_audio_s16_to_law[sample & 0xffff];
 | 
						|
		sample = dsp_audio_law_to_s32[i] * num[5] / denum[5];
 | 
						|
		if (sample < -32768)
 | 
						|
			sample = -32768;
 | 
						|
		else if (sample > 32767)
 | 
						|
			sample = 32767;
 | 
						|
		dsp_audio_increase6[i] = dsp_audio_s16_to_law[sample & 0xffff];
 | 
						|
		sample = dsp_audio_law_to_s32[i] * num[6] / denum[6];
 | 
						|
		if (sample < -32768)
 | 
						|
			sample = -32768;
 | 
						|
		else if (sample > 32767)
 | 
						|
			sample = 32767;
 | 
						|
		dsp_audio_increase7[i] = dsp_audio_s16_to_law[sample & 0xffff];
 | 
						|
		sample = dsp_audio_law_to_s32[i] * num[7] / denum[7];
 | 
						|
		if (sample < -32768)
 | 
						|
			sample = -32768;
 | 
						|
		else if (sample > 32767)
 | 
						|
			sample = 32767;
 | 
						|
		dsp_audio_increase8[i] = dsp_audio_s16_to_law[sample & 0xffff];
 | 
						|
 | 
						|
		i++;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/**************************************
 | 
						|
 * change the volume of the given skb *
 | 
						|
 **************************************/
 | 
						|
 | 
						|
/* this is a helper function for changing volume of skb. the range may be
 | 
						|
 * -8 to 8, which is a shift to the power of 2. 0 == no volume, 3 == volume*8
 | 
						|
 */
 | 
						|
void
 | 
						|
dsp_change_volume(struct sk_buff *skb, int volume)
 | 
						|
{
 | 
						|
	u8 *volume_change;
 | 
						|
	int i, ii;
 | 
						|
	u8 *p;
 | 
						|
	int shift;
 | 
						|
 | 
						|
	if (volume == 0)
 | 
						|
		return;
 | 
						|
 | 
						|
	/* get correct conversion table */
 | 
						|
	if (volume < 0) {
 | 
						|
		shift = volume + 8;
 | 
						|
		if (shift < 0)
 | 
						|
			shift = 0;
 | 
						|
	} else {
 | 
						|
		shift = volume + 7;
 | 
						|
		if (shift > 15)
 | 
						|
			shift = 15;
 | 
						|
	}
 | 
						|
	volume_change = dsp_audio_volume_change[shift];
 | 
						|
	i = 0;
 | 
						|
	ii = skb->len;
 | 
						|
	p = skb->data;
 | 
						|
	/* change volume */
 | 
						|
	while (i < ii) {
 | 
						|
		*p = volume_change[*p];
 | 
						|
		p++;
 | 
						|
		i++;
 | 
						|
	}
 | 
						|
}
 |