55 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			55 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* SPDX-License-Identifier: GPL-2.0 */
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| #ifndef _ASM_HASH_H
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| #define _ASM_HASH_H
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| 
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| /*
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|  * The later H8SX models have a 32x32-bit multiply, but the H8/300H
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|  * and H8S have only 16x16->32.  Since it's tolerably compact, this is
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|  * basically an inlined version of the __mulsi3 code.  Since the inputs
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|  * are not expected to be small, it's also simplfied by skipping the
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|  * early-out checks.
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|  *
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|  * (Since neither CPU has any multi-bit shift instructions, a
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|  * shift-and-add version is a non-starter.)
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|  *
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|  * TODO: come up with an arch-specific version of the hashing in fs/namei.c,
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|  * since that is heavily dependent on rotates.  Which, as mentioned, suck
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|  * horribly on H8.
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|  */
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| 
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| #if defined(CONFIG_CPU_H300H) || defined(CONFIG_CPU_H8S)
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| 
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| #define HAVE_ARCH__HASH_32 1
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| 
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| /*
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|  * Multiply by k = 0x61C88647.  Fitting this into three registers requires
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|  * one extra instruction, but reducing register pressure will probably
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|  * make that back and then some.
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|  *
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|  * GCC asm note: %e1 is the high half of operand %1, while %f1 is the
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|  * low half.  So if %1 is er4, then %e1 is e4 and %f1 is r4.
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|  *
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|  * This has been designed to modify x in place, since that's the most
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|  * common usage, but preserve k, since hash_64() makes two calls in
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|  * quick succession.
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|  */
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| static inline u32 __attribute_const__ __hash_32(u32 x)
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| {
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| 	u32 temp;
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| 
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| 	asm(   "mov.w	%e1,%f0"
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| 	"\n	mulxu.w	%f2,%0"		/* klow * xhigh */
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| 	"\n	mov.w	%f0,%e1"	/* The extra instruction */
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| 	"\n	mov.w	%f1,%f0"
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| 	"\n	mulxu.w	%e2,%0"		/* khigh * xlow */
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| 	"\n	add.w	%e1,%f0"
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| 	"\n	mulxu.w	%f2,%1"		/* klow * xlow */
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| 	"\n	add.w	%f0,%e1"
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| 	: "=&r" (temp), "=r" (x)
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| 	: "%r" (GOLDEN_RATIO_32), "1" (x));
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| 	return x;
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| }
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| 
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| #endif
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| #endif /* _ASM_HASH_H */
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