#ifndef _DISPLAY_H_ #define _DISPLAY_H_ /////////////////////////////////////////////////////////////////////////////// #define __MODULE__ GxDisp #define __DBGLVL__ 2 // 0=FATAL, 1=ERR, 2=WRN, 3=UNIT, 4=FUNC, 5=IND, 6=MSG, 7=VALUE, 8=USER #define __DBGFLT__ "*" //*=All, [mark]=CustomClass #include "kwrap/debug.h" /////////////////////////////////////////////////////////////////////////////// #if defined(_BSP_NA51000_) #define DEVICE_COUNT 2 #else #define DEVICE_COUNT 1 #endif #define GX_HW_NT962XX 0 #define GX_HW_NT964XX 1 #define GX_HW_NT96630 2 #define GX_HW_NT96450 3 #define GX_HW_NT96220 4 #define GX_HW_NT96650 5 #define GX_HW GX_HW_NT96650 #if 0 #define NEW_DISPOBJ_API 1 //use new display object API #define HW_PALETTE_NUM 0x10 //HW palette count for each OSD #endif #define LAYER_BUFFER_NUM 3 //flag for LAYER_STATE_FLAG #define LRFLAG_SIGN 0x00004758 //"GX" #define LRFLAG_SIGN_MASK 0x0000FFFF #define LRFLAG_INITID 0x00010000 #define LRFLAG_CLEAR 0x00020000 #define LRFLAG_INITDC 0x00040000 #define LRFLAG_SETPAL 0x00080000 #define LRFLAG_SETEN 0x00100000 #define LRFLAG_SETWIN 0x00200000 #define LRFLAG_DRAW 0x00400000 #define LRFLAG_FLIP 0x00800000 #define LRFLAG_SETSWAP 0x01000000 #define LRFLAG_SETOSDMIX 0x02000000 #define LRFLAG_SETVDOMIX 0x04000000 #define LRFLAG_SETCTRL 0x08000000 #define LRFLAG_SETKEY 0x10000000 typedef struct _DISPLAY_LAYER { //LAYER_STATE_FLAG UINT32 uiFlag; //-input buffer //LAYER_STATE_TYPEFMT UINT16 uiType; UINT16 uiPxlfmt; //LAYER_STATE_BUFWIDTH UINT32 uiWidth; //LAYER_STATE_BUFHEIGHT UINT32 uiHeight; //LAYER_STATE_BUFSIZE UINT32 uiBufSize; //LAYER_STATE_BUFADDR0/1/2 UINT8 *pBufAddr[3]; //memory address //LAYER_STATE_BUFATTR UINT16 uiSwapEffect; // 1 = DISCARD, 2 = COPY, 3 = FLIP; UINT16 uiBufCount; // 0 = one buffer, 1 = double buffer, 2 = triple buffer... //-output window //LAYER_STATE_WINX //LAYER_STATE_WINY //LAYER_STATE_WINW //LAYER_STATE_WINH IRECT win; //LAYER_STATE_WINATTR UINT32 uiWinAttr; // 0x01 = MIRROR X, 0x02 = MIRROR Y //-status //LAYER_STATE_ENABLE UINT32 uiEnable; //LAYER_STATE_INFO UINT8 uiBufShowID; UINT8 uiBufDrawID; UINT16 uiPalCount; } DISPLAY_LAYER; typedef struct _DISPLAY_MIXER { UINT32 uiOSD1KeyOp; UINT32 uiOSD1KeyColor; UINT32 uiOSD1BlendOp; UINT32 uiOSD1ConstAlpha; UINT32 uiOSD2KeyOp; UINT32 uiOSD2KeyColor; UINT32 uiOSD2BlendOp; UINT32 uiOSD2ConstAlpha; UINT32 uiVDO1KeyOp; UINT32 uiVDO1KeyColor; UINT32 uiVDO1BlendOp; UINT32 uiVDO1ConstAlpha; UINT32 uiVDO2KeyOp; UINT32 uiVDO2KeyColor; UINT32 uiVDO2BlendOp; UINT32 uiVDO2ConstAlpha; UINT32 uiBackColor; UINT32 uiAllCtrl; UINT32 uiAllEnable; UINT32 uiFlag; UINT32 PalStart[2]; UINT32 PalCount[2]; PALETTE_ITEM Pal[2][256]; } DISPLAY_MIXER; INT32 _DL_DumpBuf(UINT32 LayerID); #endif //_DISPLAY_H_