/** * @file fbdev.h * */ #ifndef FBDEV_H #define FBDEV_H #ifdef __cplusplus extern "C" { #endif /********************* * INCLUDES *********************/ #ifndef LV_DRV_NO_CONF #ifdef LV_CONF_INCLUDE_SIMPLE #include "../lv_drv_conf.h" #else #include "../lv_drv_conf.h" #endif #endif #if USE_FBDEV || USE_BSD_FBDEV #ifdef LV_LVGL_H_INCLUDE_SIMPLE #include "lvgl.h" #else #include "lvgl/lvgl.h" #endif /********************* * DEFINES *********************/ /********************** * TYPEDEFS **********************/ /********************** * GLOBAL PROTOTYPES **********************/ void fbdev_init(void); void fbdev_exit(void); void fbdev_flush(int32_t x1, int32_t y1, int32_t x2, int32_t y2, const lv_color_t * color_p); void disp_flush(lv_disp_drv_t * disp_drv, const lv_area_t * area, lv_color_t * color_p); void lv_user_rounder_callback(lv_disp_drv_t* disp_drv,lv_area_t* area); #if LV_USE_GPU_NVT_DMA2D #if LV_COLOR_DEPTH == 24 void set_px_cb_8565( struct _disp_drv_t * disp_drv, uint8_t * buf, lv_coord_t buf_w, lv_coord_t x, lv_coord_t y, lv_color_t color, lv_opa_t opa); #endif #endif typedef void (*fbdev_flush_callback)(lv_disp_drv_t * disp_drv, const lv_area_t * area, lv_color_t * color_p); extern char *fbp; extern long int screensize; /********************** * MACROS **********************/ #endif /*USE_FBDEV*/ #ifdef __cplusplus } /* extern "C" */ #endif #endif /*FBDEV_H*/