1.no模式屏蔽lcd相关的接口

This commit is contained in:
payton 2024-02-01 18:18:57 +08:00
parent 7fe09d9b75
commit 3a00ed7c90

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@ -7,14 +7,14 @@
@brief Sleep Flow
@note
1.change sleep的介面
1.<EFBFBD><EFBFBD><EFBFBD><EFBFBD>change sleep<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
System_ChangeSleep()
(a)System_ChangeSleep()
level不同的control condition
device sleep, wakeup
(b)System_ChangeSleep()
level不同的control condition
mode sleep, wakeup: System_ModeSleepEnter(), System_ModeSleepLeave()
(a)System_ChangeSleep()<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD>Ulevel<EFBFBD><EFBFBD><EFBFBD>P<EFBFBD><EFBFBD>control condition
<EFBFBD>]<EFBFBD>t<EFBFBD>q<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Pdevice sleep, wakeup
(b)System_ChangeSleep()<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD>Ulevel<EFBFBD><EFBFBD><EFBFBD>P<EFBFBD><EFBFBD>control condition
<EFBFBD>]<EFBFBD>t<EFBFBD>q<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Pmode sleep, wakeup: System_ModeSleepEnter(), System_ModeSleepLeave()
@date 2012/1/1
*/
@ -29,7 +29,9 @@
#define __DBGLVL__ ((THIS_DBGLVL>=PRJ_DBG_LVL)?THIS_DBGLVL:PRJ_DBG_LVL)
#define __DBGFLT__ "*" //*=All, [mark]=CustomClass
#include <kwrap/debug.h>
#if HUNTING_CAMERA_MCU == ENABLE
#include "sf_mcu.h"
#endif
/////////////////////////////////////////////////////////////////////////////
#if (LCD_ROTATE_FUNCTION == ENABLE)
@ -111,7 +113,12 @@ void System_ChangeSleep(UINT32 sleep_lv)
//enter DEEP level
DBG_MSG("enter level 3 - begin\r\n");
#if (DISPLAY_FUNC == ENABLE)
#if HUNTING_CAMERA_MCU == ENABLE
if(sf_get_mode_flag())
{
GxVideo_SetDeviceCtrl(DOUT1, DISPLAY_DEVCTRL_SLEEP, TRUE);
}
#endif
#endif
g_iSysSleepLevel = 3;
DBG_MSG("enter level 3 - end\r\n");
@ -126,7 +133,12 @@ void System_ChangeSleep(UINT32 sleep_lv)
DBG_MSG("leave level 3 - begin\r\n");
#if (DISPLAY_FUNC == ENABLE)
#if HUNTING_CAMERA_MCU == ENABLE
if(sf_get_mode_flag())
{
GxVideo_SetDeviceCtrl(DOUT1, DISPLAY_DEVCTRL_SLEEP, FALSE);
}
#endif
//GxVideo_SetDeviceCtrl(DOUT1, DISPLAY_DEVCTRL_BACKLIGHT, TRUE);
#endif
g_iSysSleepLevel = 2;