/* * Copyright (c) 2023 Fancy Code. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef MEDIA_HANDLE_STATE_H #define MEDIA_HANDLE_STATE_H #include "DataProcessing.h" #include "IStateMachine.h" #include "LedsHandle.h" #include "MediaTaskHandle.h" class MediaHandleState : public State, public DataProcessing, public MediaTaskHandle, public VMediaTaskIniator, public LedsHandle, public std::enable_shared_from_this { public: MediaHandleState(); virtual ~MediaHandleState() = default; void GoInState() override; void GoOutState() override; bool ExecuteStateMsg(VStateMachineData *msg) override; private: void TaskResponse(const MediaTaskInfo &taskinfo) override; bool ResetKeyMediaTaskHandle(VStateMachineData *msg); bool MediaTaskFinishedHandle(VStateMachineData *msg); }; #endif