/* * Copyright (c) 2023 Fancy Code. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "LedsHandle.h" #include "ILog.h" #include "LedControl.h" #include "SetLedState.h" void LedsHandle::ControlDeviceStatusLed(const DeviceStatus &status, const long int &keepAliveTime, const unsigned int &blinkPeriod) { switch (status) { case DeviceStatus::NORMAL: mDeviceStatus = SetLedState::ControlLed("device_status", LedState::GREEN, keepAliveTime, blinkPeriod); break; case DeviceStatus::FORMATTING: mDeviceStatus = SetLedState::ControlLed("device_status", LedState::YELLOW, keepAliveTime, blinkPeriod); break; default: LogWarning("unknow device status.\n"); break; } } void inline LedsHandle::DeleteDeviceStatusLed(void) { mDeviceStatus->DeleteState(); } void LedsHandle::DeleteAllLeds(void) { DeleteDeviceStatusLed(); }