include(${CMAKE_SOURCE_DIR_IPCSDK}/build/global_config.cmake) set(EXECUTABLE_OUTPUT_PATH ${EXEC_OUTPUT_PATH}) set(LIBRARY_OUTPUT_PATH ${LIBS_OUTPUT_PATH}) include_directories( ./src ./include ${EXTERNAL_SOURCE_PATH}/sqlite3/sqlite-3430000 ${MIDDLEWARE_SOURCE_PATH}/StorageManager/include ${UTILS_SOURCE_PATH}/StatusCode/include ${UTILS_SOURCE_PATH}/Log/include # ${UTILS_SOURCE_PATH}/UartDevice/include ) #do not rely on any other library #link_directories( #) aux_source_directory(./src SRC_FILES) aux_source_directory(./src/sqlite3 SRC_FILES) set(TARGET_NAME FilesManager) add_library(${TARGET_NAME} STATIC ${SRC_FILES}) target_link_libraries(${TARGET_NAME} sqlite3 StatusCode Log) add_custom_target( FilesManager_code_check COMMAND ${CLANG_TIDY_EXE} -checks='${CLANG_TIDY_CHECKS}' --header-filter=.* --system-headers=false ${SRC_FILES} ${CLANG_TIDY_CONFIG} -p ${PLATFORM_PATH}/cmake-shell WORKING_DIRECTORY ${MIDDLEWARE_SOURCE_PATH}/FilesManager ) file(GLOB_RECURSE HEADER_FILES *.h) add_custom_target( FilesManager_code_format COMMAND ${CLANG_FORMAT_EXE} -style=file -i ${SRC_FILES} ${HEADER_FILES} WORKING_DIRECTORY ${MIDDLEWARE_SOURCE_PATH}/FilesManager ) if ("${COMPILE_IMPROVE_SUPPORT}" MATCHES "true") add_custom_command( TARGET ${TARGET_NAME} PRE_BUILD COMMAND make FilesManager_code_check COMMAND make FilesManager_code_format WORKING_DIRECTORY ${PLATFORM_PATH}/cmake-shell/ ) endif() define_file_name(${TARGET_NAME}) file(GLOB_RECURSE INSTALL_HEADER_FILES include/*.h) install(FILES ${INSTALL_HEADER_FILES} DESTINATION include)