/* * Copyright (c) 2023 Fancy Code. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef FFMPEG_READ_FILE_H #define FFMPEG_READ_FILE_H #include "FfmpegBase.h" #include "MediaBase.h" class FfmpegReadFile : virtual public FfmpegBase { public: FfmpegReadFile(); virtual ~FfmpegReadFile() = default; public: // About read media file. StatusCode StartReadFile(const std::string &path) override; StatusCode StopReadFile(void) override; StatusCode SetReadVideoCallback(ReadVideoFileCallback callback, void *context) override; StatusCode SetReadAudioCallback(ReadVideoFileCallback callback, void *context) override; private: void ReadFileThread(AVFormatContext *pFormatCtx, int video_stream_index); void ReadFrame(AVPacket *packet); private: ReadVideoFileCallback mReadVideoCallback; void *mReadVideoCallbackContext; ReadVideoFileCallback mReadAudioCallback; void *mReadAudioCallbackContext; }; #endif