/* * Copyright (c) 2023 Fancy Code. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef DATA_PROCESSING_H #define DATA_PROCESSING_H #include "IMissionManager.h" #include "IStateMachine.h" #include "KeyControl.h" #include #include using std::placeholders::_1; using DataProcessingFunc = std::function; enum class InternalStateEvent { STORAGE_HANDLE_STATE_INIT = static_cast(MissionEvent::END), SD_CARD_HANDLE_STATE_SD_STATUS_REPORTED, ANY_STATE_SD_STATUS_PERORIED, CHECK_UPGRADE_FILE, MEDIA_REPORT_EVENT, KEY_EVENT_HANDLE, RESET_KEY_MEDIA_TASK, MEDIA_HANDLE_STATE_TASK_TIME_OUT, MEDIA_HANDLE_STATE_TASK_FINISHED, END }; typedef struct key_event_data { key_event_data(const std::string &keyName, const KeyEvent &keyEvent, const unsigned int &holdTime); const std::string mKeyName; const KeyEvent mKeyEvent; const unsigned int mHoldTime; } KeyEventData; using KeyHandleFunc = std::function; class MissionData : public VStateMachineData { public: MissionData(const std::shared_ptr &data); virtual ~MissionData() = default; const std::shared_ptr mMissionData; }; /** * @brief * MissionMessage abstracts user data into state machine data, enabling the transfer of arbitrary data within the state * machine. */ class MissionMessage : public VStateMessage { public: MissionMessage(const std::shared_ptr &message); virtual ~MissionMessage() = default; const std::shared_ptr mMissionData; // The message from users of state manager module. }; class DataProcessing { public: DataProcessing(); virtual ~DataProcessing() = default; bool EventHandle(VStateMachineData *msg); virtual bool KeyEventHandle(VStateMachineData *msg); protected: std::map mEventHandle; std::map mKeyEventHandle; std::map mKeyClickHandle; std::map mKeyHoldDownHandle; std::map mKeyHoldUpHandle; }; #endif