/* * Copyright (c) 2023 Fancy Code. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef I_TCP_SERVER_H #define I_TCP_SERVER_H #include "StatusCode.h" #include "TcpModule.h" #include class ITcpClientAccept { public: ITcpClientAccept() = default; virtual ~ITcpClientAccept() = default; virtual void Close(void); virtual void Readed(const void *data, size_t length); virtual ssize_t Write(const void *data, size_t length); virtual void Closed(void); }; class ITcpServer { public: ITcpServer() = default; virtual ~ITcpServer() = default; virtual void Init(void); virtual void UnInit(void); }; typedef struct i_tcp_server_header { const char *mCheckName; } ITcpServerHeader; typedef struct tcp_server { ITcpServerHeader mHeader; std::shared_ptr mTcpServer; } TcpServer; typedef struct tcp_client_accept { ITcpServerHeader mHeader; std::shared_ptr mTcpClientAccept; } TcpClientAccept; const char *GetTcpServerModuleName(void); const char *GetTcpClientAcceptName(void); bool TcpClientAcceptObjectCheck(void *object); #endif