/* * Copyright (c) 2023 Fancy Code. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "TopState.h" #include "ILog.h" #include "IMediaManager.h" #include "MissionStateMachine.h" TopState::TopState() : State("TopState") { } void TopState::GoInState() { LogInfo(" ========== opState::GoInState.\n"); std::shared_ptr monitor = std::dynamic_pointer_cast(shared_from_this()); IMediaManager::GetInstance()->SetMediaMonitor(monitor); MissionStateMachine::GetInstance()->SwitchState(MissionState::MISSION_STATE); } void TopState::GoOutState() { LogInfo(" ========== opState::GoOutState.\n"); } bool TopState::ExecuteStateMsg(VStateMachineData *msg) { return DataProcessing::EventHandle(msg); } StatusCode TopState::ReportEvent(const MediaReportEvent &event) { LogInfo("sssssssssssssssssssssssssssssssssssssssssssssssssssssssss\n"); return CreateStatusCode(STATUS_CODE_OK); }